Ashes of Logor Fire/Void Malediction
Duration: 0.5+level/14 hours Minimum Cost: 45 mana
Range: Single PC or Mob
Syntax: cast 'ashes of logor' <target>
With a guttural word, a mage of fire and void can call forth defiling
ashes from the demon city of Logor, hurling them at another. The would-be
victim may attempt to dodge the ashes; should he fail, they will strike him
and rapidly soak in. Should he then fail to save against their defiling
magic, he will lose the effect of sanctuary -- assuming he had it in the
first place -- and future attempts to enshrine him in sanctuary will also
fail, until he can flush the ashes from his system. Regardless of whether
the victim saved against the defilement, the fire magics contained within
the ashes will force him to save against fire each and every time he is the
recipient of healing magics of water; any failures will burn away the effect
of the healing, negating it. For this reason, magi of this sort are of
great concern to those who study the healing arts, and much discussion
within Salyra has been spent -- albeit fruitlessly -- on how to overcome
Primary Attribute: Intelligence
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