Breath of Life                                 Air/Water Healing

Duration: 10 hours                                   Minimum Cost: 35 mana

Syntax: cast 'breath of life'

A mage trained in the arts of wind and healing may draw in a breath of
life, capturing a portion of the wind's energy to heal her group. Once
captured, this energy will heal any who are injured in the group over time,
drawing down the stored energy until it is gone. None of the power will be
wasted on the uninjured, for once spent the healing will cease until such
time as a new breath is drawn. The amount of energy which may be stored up
depends greatly on the strength of the wind from which it is captured; the
spell may not be cast wherever the air is completely still.

Primary Attribute: Intelligence

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