Clockwork Golem                                Earth/Void Summon

Duration: Permanent                                  Minimum Cost: 160 mana
Cooldown: 15 - 20 hours, varies by skill

Syntax: cast 'clockwork golem'

Hulking constructs of gears and wheels and powered by a core of darkness,
clockwork golems may be summoned by a mage of earth and void alongside the
mage's earth elemental. Once summoned, the golem will follow the conjurer,
assisting in combat as with any such loyal servitor.

The precise, clockwork nature of this creature lends it a number of unusual
properties. While it will not do much damage with each strike, it is able
to whirr its gears rapidly, striking a great many times in combat. However,
as the golem suffers damage and falls into disrepair it will be able to
perform fewer such strikes each round. Moreover, the creature is completely
incapable of natural healing, though it may still be healed magically.

An aura of metronomic uniformity persists about the golem, creating a
natural tendency to righten and regulate time. In particular, the influence
of both the haste and slow effects are mitigated for all in the same room as
the golem, and melee strikes will tend to deal more consistent, average

Primary Attribute: Intelligence


The FAQ answers basic questions about the game and gives tips for play.

The Basic Commands Cheatsheet pdf is a quick and easy printable reference of basic commands.

You can also check game helpfiles on a variety of topics to guide you through the playing of Avendar. Simply type the topic into the search box (or while in the game, type: help <topic>).

Helpfile to look up:

Here's a list of general topics to get you started (type your choice into the box):

  • getting started - The basics of Avendar and MUDding in general.
  • information - How to get info on yourself and your surroundings.
  • moving around - How to move around in the world of Avendar.
  • interaction - How to interact with objects and items in Avendar.
  • communication - How to communicate with others in Avendar.
  • grouping - How to group together with others in Avendar.
  • combat - How to engage (and survive!) combat in Avendar.

Be sure to pay attention to the "See Also" located at the bottom of many of the helpfiles, as they often point to other useful pieces of information on the topic you're reading on.

Avendar content copyright © 1998-2019 the Avendar Development Staff.