Martial Combat in Avendar

Combat is an inevitable and essential part of life in Avendar.  It is the
primary way of gaining experience to advance yourself in level. In general,
combat consists of one person initiating a fight against another by hitting
them or using an aggressive skill, which is then followed by a number of
'rounds' of combat in which both sides attack each other, until either one
side is defeated or escapes from combat (usually by fleeing). Though combat
can involve more than one person, each participant will always be attacking
a single person, until their focus changes as a result of the actions taken.
A typical round of combat will look something like:

The guard parries your attack.
The guard skillfully parries your attack.
Your paltry smash injures the guard.
The guard barely dodges your attack.
You tumble away from the guard's attack.
The guard's telling slash grazes you.

Each person involved in combat (usually) gets at least one attack in the
round, with more possible depending on what skills they possess (such as
'second attack', 'third attack', 'form of the mongoose'). An attack which
is defended against, such as by a parry, dodge, or another defensive skill,
inflicts no damage. Attacks that connect will typically show both the
type of attack being done ('slash', 'smash') along with the amount of
damage it inflicts, both in absolute and relative terms (see help 'DAMAGE'
for more details).

While most of the commands used during combat are based on the individual
skills a person possesses, there are a few basic commands that one must be
aware of. First, if you are thinking about engaging a mob, you will first
want to 'consider' it. This command will give you an idea of whether or not
your intended target is within your skill range. Next, while you will
generally want to start a fight by using a special skill you possess, if
possible, the most basic way to attack a creature is by using the 'kill'
command (or 'hit', as they are synonymous), or by using 'murder' to attack
another player. You will strike a single blow, which will then start
combat.

If you wish to flee combat, simply type 'flee'. You will attempt to flee
as soon as you are able, though this is not always successful. You can
also use the 'wimpy' command to set a percentage of hitpoints at which you
automatically attempt to flee from combat if able.

There are a number of additional concepts which are important to know if you
wish to survive combat (particularly versus other players) in Avendar. If
you are new to Avendar, be sure to read the following helpfiles.

See also: LAG, MERCY, RESISTS, PLAYERKILLING, SURVIVAL, DEATH

The FAQ answers basic questions about the game and gives tips for play.

The Basic Commands Cheatsheet pdf is a quick and easy printable reference of basic commands.

You can also check game helpfiles on a variety of topics to guide you through the playing of Avendar. Simply type the topic into the search box (or while in the game, type: help <topic>).

Helpfile to look up:

Here's a list of general topics to get you started (type your choice into the box):

  • getting started - The basics of Avendar and MUDding in general.
  • information - How to get info on yourself and your surroundings.
  • moving around - How to move around in the world of Avendar.
  • interaction - How to interact with objects and items in Avendar.
  • communication - How to communicate with others in Avendar.
  • grouping - How to group together with others in Avendar.
  • combat - How to engage (and survive!) combat in Avendar.

Be sure to pay attention to the "See Also" located at the bottom of many of the helpfiles, as they often point to other useful pieces of information on the topic you're reading on.

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