Overleveled Shuddeni Bard Versus Ch'taren Water Scholar Part 1 of 2 (Little Editing - Warning)

For posting cool fight and RP logs, and about your dead characters!
Post Reply
FYF
Posts: 6
Joined: Mon Nov 28, 2016 2:29 am

Overleveled Shuddeni Bard Versus Ch'taren Water Scholar Part 1 of 2 (Little Editing - Warning)

Post by FYF » Mon Nov 28, 2016 3:13 am

FYF!

<391/391 273/499 266/281 9358 Dantaron Street NESW*> where
Players in Var Bandor:
(PK) Soldonya The Journey's End
(PK) Yeuradrank Dantaron Street

<391/391 273/499 266/281 9358 Dantaron Street NESW*> scan south
You peer intently south.
=== 1 south ===
(Translucent) Soldonya the ch'taren is here.
The innkeeper bustles around the room, a warm welcoming smile on his round face.
A woman sits here, enjoying the peace of the inn.
A patron of the inn sits here, enjoying a fine meal.
A young boy sits here, spinning a brightly coloured top.

=== 2 south ===
A haggard-looking man drowns his sorrows in a bottle of whisky.
Leaning back in his chair, a man enjoys a meaty chicken leg.
A priestess of Alajial sits quietly nearly the fireplace.
A mother stands here, looking around for her son.


<391/391 273/499 266/281 9358 Dantaron Street NESW*> s
The Journey's End
The Journey's End is a nice inn, though with closer examination you note
cobwebs that would not be present if this inn were in a more reputable part
of town. A small bar stands in one corner, but most of the hard core
drinkers will go to one of the other numerous pubs along the road. The
innkeeper stands behind the bar, accepting coin for his rooms upstairs, and
for food and drink alike. The inn continues to the south, with more tables
for customers to sit down and relax, and there is a small door behind the
bar leading to the innkeeper's personal room. North is the door back to the
bustle of Dantaron Road.

[Exits: north (east) south]
(Translucent) Soldonya the ch'taren is here.
The innkeeper bustles around the room, a warm welcoming smile on his round face.
A woman sits here, enjoying the peace of the inn.
A patron of the inn sits here, enjoying a fine meal.
A young boy sits here, spinning a brightly coloured top.

<391/391 273/499 265/281 9358 The Journey's End NS*> die
Soldonya yells, 'Help! I am being attacked by Yeuradrank!'
Your slice tears into Soldonya.
Your average slice rends Soldonya.
Soldonya has quite a few wounds.

<391/391 273/499 265/281 9358 The Journey's End NS*>
Soldonya leaves north.
Soldonya has fled!

<391/391 273/499 265/281 9358 The Journey's End NS*> n
die
Dantaron Street
Dantaron Street bisects the west half of Var Bandor, leading from Center
Square to the docks outside the western gatehouse. Sailors and dockmen
abound in this section of the city, wandering the streets while off-duty.
The street is composed of well-worn cobblestones, with a few broken and
missing. To the north, a large temple constructed of fine white marble
rises over the street. To the south is a traveller's inn.

[Exits: north east south west]

<391/391 273/499 264/281 9358 Dantaron Street NESW*> They aren't here.
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.

<391/391 273/499 264/281 9358 Dantaron Street NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Dantaron Street

<391/391 273/499 264/281 9358 Dantaron Street NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Dantaron Street

*Run around a bit, return for this*

<391/391 210/499 277/281 9358 Aragol Street NESW*> w
Aragol Street
Aragol Street bisects the east half of Var Bandor, leading from Center
Square to the docks outside the eastern gatehouse. Sailors and dockmen
abound in this section of the city, wandering the streets while off-duty.
The street is composed of well-worn cobblestones, with a few broken and
missing. To the west is Center Square.

[Exits: east west]

<391/391 210/499 276/281 9358 Aragol Street EW*> w
Center Square
A burbling fountain dominates the center of the square. The fountain is
made of gray marble veined with blue. Large sculptures of dancing otters
and leaping trout, gazing skyward and spouting water from their mouths, sit
within the circular basin. The rim of the basin appears designed for
seating, but is sprinkled with water. The square is mortared with rounded
cobblestone radiating outwards from the fountain. The sounds and smells of
the market and other popular locales nearby mingle in the air.

[Exits: north east south west]
A large marble fountain gurgles peacefully here.
(Translucent) Soldonya the ch'taren is here.
A soldier of the Var Bandor Guard stands here.
A soldier of the Var Bandor Guard stands here.

<391/391 210/499 275/281 9358 Center Square NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square

<391/391 210/499 275/281 9358 Center Square NESW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.

<391/391 210/499 275/281 9358 Center Square NESW*> kill 2.soldier
The Var Bandor guard barely dodges your attack.
The Var Bandor guard is in excellent condition.

<391/391 210/499 275/281 9358 Center Square NESW*> where

The Var Bandor guard barely dodges your attack.
Your strong slice injures the Var Bandor guard!
You dodge the Var Bandor guard's attack.
The Var Bandor guard has a few scratches.

<391/391 210/499 275/281 9358 Center Square NESW*> Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square
Clouds move into the area, obscuring the sky.
The Var Bandor guard has a few scratches.

<391/391 177/499 281/281 9358 Center Square NESW*>
The Var Bandor guard narrowly dodges your attack.
The Var Bandor guard dodges your attack.
You parry the Var Bandor guard's attack.
The Var Bandor guard has a few scratches.

<391/391 177/499 281/281 9358 Center Square NESW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.
The Var Bandor guard has a few scratches.

<391/391 177/499 281/281 9358 Center Square NESW*> flee
Sadrent Road
Sadrent Road runs the length of northern Var Bandor, winding its way
through the worst parts of town. Built on the delta when Var Bandor was
founded, the northern buildings are the oldest, and consequently have become
the slum area. Sadrent Road itself is a wide band of filthy cobblestones
winding between the ruined buildings. To the south is the central square of
Var Bandor.

[Exits: north south]
A grey pigeon walks about tentatively, looking for scraps of food.
A soldier of the Var Bandor Guard patrols the city streets.
A soldier of the Var Bandor Guard patrols the city streets.
You flee from combat!

<391/391 177/499 280/281 9358 Sadrent Road NS*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Sadrent Road

<391/391 177/499 280/281 9358 Sadrent Road NS*> n
n
Sadrent Road
Sadrent Road runs the length of northern Var Bandor, winding its way
through the worst parts of town. Built on the delta when Var Bandor was
founded, the northern buildings are the oldest, and consequently have become
the slum area. Sadrent Road itself is a wide band of filthy cobblestones
winding between the ruined buildings.

[Exits: north south]

<391/391 177/499 279/281 9358 Sadrent Road NS*> Sadrent Road
Sadrent Road runs the length of northern Var Bandor, winding its way
through the worst parts of town. Built on the delta when Var Bandor was
founded, the northern buildings are the oldest, and consequently have become
the slum area. Sadrent Road itself is a wide band of filthy cobblestones
winding between the ruined buildings.

[Exits: north south]
A soldier of the Var Bandor Guard patrols the city streets.

<391/391 177/499 278/281 9358 Sadrent Road NS*> n
n
Sadrent Road
Sadrent Road runs the length of northern Var Bandor, winding its way
through the worst parts of town. Built on the delta when Var Bandor was
founded, the northern buildings are the oldest, and consequently have become
the slum area. Sadrent Road itself is a wide band of filthy cobblestones
winding between the ruined buildings. To the west, Iron Street leads into
the industrial section of Var Bandor, and to the east, Raddin street winds
through some run-down buildings.

[Exits: north east south west]

<391/391 177/499 277/281 9358 Sadrent Road NESW*> Sadrent Road
Sadrent Road runs the length of northern Var Bandor, winding its way
through the worst parts of town. Built on the delta when Var Bandor was
founded, the northern buildings are the oldest, and consequently have become
the slum area. Sadrent Road itself is a wide band of filthy cobblestones
winding between the ruined buildings.

[Exits: north south]

<391/391 177/499 276/281 9358 Sadrent Road NS*> n
Sadrent Road
Sadrent Road runs the length of northern Var Bandor, winding its way
through the worst parts of town. Built on the delta when Var Bandor was
founded, the northern buildings are the oldest, and consequently have become
the slum area. Sadrent Road itself is a wide band of filthy cobblestones
winding between the ruined buildings. To the west, Iron Street leads
through the industrial section of Var Bandor.

[Exits: north south west]
A shifty-eyed vagrant stumbles along, glaring about spitefully.

<391/391 177/499 275/281 9358 Sadrent Road NSW*> n
Sadrent Road
Sadrent Road runs the length of northern Var Bandor, winding its way
through the worst parts of town. Built on the delta when Var Bandor was
founded, the northern buildings are the oldest, and consequently have become
the slum area. Sadrent Road itself is a wide band of filthy cobblestones
winding between the ruined buildings. To the east, Dretch street leads into
the most notorious neighborhoods of Var Bandor.

*Return again*

=== 2 east ===
(Translucent) Soldonya the ch'taren is here.
A soldier of the Var Bandor Guard stands here.

=== 3 east ===


<391/391 151/499 198/281 9358 Dantaron Street NESW*>
The clouds begin to disperse, clearing the sky.

<391/391 121/499 223/281 9358 Dantaron Street NESW*> e
Dantaron Street
Dantaron Street bisects the west half of Var Bandor, leading from Center
Square to the docks outside the western gatehouse. Sailors and dockmen
abound in this section of the city, wandering the streets while off-duty.
The street is composed of well-worn cobblestones, with a few broken and
missing. To the east is Center Square.

[Exits: east south west]

<391/391 121/499 222/281 9358 Dantaron Street ESW*> e

You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.

<391/391 121/499 222/281 9358 Dantaron Street ESW*> Center Square
A burbling fountain dominates the center of the square. The fountain is
made of gray marble veined with blue. Large sculptures of dancing otters
and leaping trout, gazing skyward and spouting water from their mouths, sit
within the circular basin. The rim of the basin appears designed for
seating, but is sprinkled with water. The square is mortared with rounded
cobblestone radiating outwards from the fountain. The sounds and smells of
the market and other popular locales nearby mingle in the air.

[Exits: north east south west]
A large marble fountain gurgles peacefully here.
A soldier of the Var Bandor Guard patrols the city streets.
(Translucent) Soldonya the ch'taren is here.
A soldier of the Var Bandor Guard stands here.

<391/391 121/499 221/281 9358 Center Square NESW*> play none
You stop harmonizing 'Song of Salyra'.
You stop performing 'The Lone Defender'.

<391/391 121/499 221/281 9358 Center Square NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square

<391/391 121/499 221/281 9358 Center Square NESW*> who
[14 WSc] [PK] Soldonya Haradwom the Disciple of Water
[51 Gla] Beshal Ajesh the Arch-Combatant
[51 Alc] Arduihn Vazhul the Master Alchemist
[25 Brd] Yeuradrank Goohum the Troubador

Players found: 4

<391/391 121/499 221/281 9358 Center Square NESW*>
The Var Bandor guard leaves south.

<391/391 121/499 221/281 9358 Center Square NESW*>
Soldonya utters the words 'yhieilelmlad'
Soldonya bows her head in reverence, murmuring softly as pure water slowly fills her cupped hands.
Soldonya sips gently from the holy water.

<391/391 121/499 221/281 9358 Center Square NESW*> l
Center Square
A burbling fountain dominates the center of the square. The fountain is
made of gray marble veined with blue. Large sculptures of dancing otters
and leaping trout, gazing skyward and spouting water from their mouths, sit
within the circular basin. The rim of the basin appears designed for
seating, but is sprinkled with water. The square is mortared with rounded
cobblestone radiating outwards from the fountain. The sounds and smells of
the market and other popular locales nearby mingle in the air.

[Exits: north east south west]
A large marble fountain gurgles peacefully here.
(Translucent) Soldonya the ch'taren is here.
A soldier of the Var Bandor Guard stands here.

<391/391 121/499 221/281 9358 Center Square NESW*> drink
drink
You drink water from the marble fountain.
You are full.
Your thirst is quenched.

<391/391 121/499 221/281 9358 Center Square NESW*> You drink water from the marble fountain.
You are full.
Your thirst is quenched.

<391/391 121/499 221/281 9358 Center Square NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square

<391/391 121/499 221/281 9358 Center Square NESW*> who
[14 WSc] [PK] Soldonya Haradwom the Disciple of Water
[51 Gla] Beshal Ajesh the Arch-Combatant
[51 Alc] Arduihn Vazhul the Master Alchemist
[25 Brd] Yeuradrank Goohum the Troubador

Players found: 4

<391/391 121/499 221/281 9358 Center Square NESW*> e
Aragol Street
Aragol Street bisects the east half of Var Bandor, leading from Center
Square to the docks outside the eastern gatehouse. Sailors and dockmen
abound in this section of the city, wandering the streets while off-duty.
The street is composed of well-worn cobblestones, with a few broken and
missing. To the west is Center Square.

[Exits: east west]

<391/391 121/499 220/281 9358 Aragol Street EW*> e
e
e
Aragol Street
Aragol Street bisects the east half of Var Bandor, leading from Center
Square to the docks outside the eastern gatehouse. Sailors and dockmen
abound in this section of the city, wandering the streets while off-duty.
The street is composed of well-worn cobblestones, with a few broken and
missing. To the north is a large warehouse, and to the south is a tavern.

[Exits: north east south west]

<391/391 121/499 219/281 9358 Aragol Street NESW*> Aragol Street
Aragol Street bisects the east half of Var Bandor, leading from Center
Square to the docks outside the eastern gatehouse. Sailors and dockmen
abound in this section of the city, wandering the streets while off-duty.
The street is composed of well-worn cobblestones, with a few broken and
missing. To the north is an empty alleyway, and south is a broad street
paved with granite blocks.

[Exits: north east south west]

<391/391 121/499 218/281 9358 Aragol Street NESW*> where
s
Aragol Street
Aragol Street bisects the east half of Var Bandor, leading from Center
Square to the docks outside the eastern gatehouse. Sailors and dockmen
abound in this section of the city, wandering the streets while off-duty.
The street is composed of well-worn cobblestones, with a few broken and
missing. To the north is a shipping company, and south is the Beast and
Bandit, a tavern run by a local adventurer.

[Exits: north east south west]

<391/391 121/499 217/281 9358 Aragol Street NESW*> Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Aragol Street

<391/391 121/499 217/281 9358 Aragol Street NESW*> The Beast and Bandit
The entrance to this bar arches high above head, allowing easy entrance
for even the tallest of alatharya. A large statue stands by the doorway
carved in the finest of detail. Lingering in the air is the smell of cooked
meat, alcohol and burning wood from the fireplace. Hung upon the walls are
trophies from different beasts of the land. A handful of large tables are
spaced evenly about the room. The bar itself is a long plank, cut from a
dark, ancient oak. A tall archway leads to a lounge further to the south.

[Exits: north south]
Emrelna the waitress slinks through the bar, catching the eye of patrons.
A burly alatharya works behind the bar.
Ghonst Ardon slams down a tankard.
Ghonst Ardon grunts out, 'Whatcha drinkin', there?'

<391/391 121/499 216/281 9358 The Beast and Bandit NS*> play lone defender
The air around you shimmers as you begin to form an aegis of music.

<391/391 91/499 216/281 9358 The Beast and Bandit NS*> rest furs
where
You sit on a bundle of sleeping furs and rest.

<391/391 91/499 216/281 9358 The Beast and Bandit NS*> Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank The Beast and Bandit

<391/391 91/499 216/281 9358 The Beast and Bandit NS*>
You continue to perform 'The Lone Defender'.

<391/391 91/499 216/281 9358 The Beast and Bandit NS*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank The Beast and Bandit

<391/391 91/499 216/281 9358 The Beast and Bandit NS*> tell soldonya Come talk?
You tell Soldonya, 'Come talk?'

<391/391 93/499 260/281 9358 The Beast and Bandit NS*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank The Beast and Bandit
You continue to perform 'The Lone Defender'.

<391/391 93/499 260/281 9358 The Beast and Bandit NS*> tell soldonya We can always fight after.
You tell Soldonya, 'We can always fight after.'

<391/391 93/499 260/281 9358 The Beast and Bandit NS*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank The Beast and Bandit

<391/391 93/499 260/281 9358 The Beast and Bandit NS*> who

You continue to perform 'The Lone Defender'.

<391/391 93/499 260/281 9358 The Beast and Bandit NS*> [14 WSc] [PK] Soldonya Haradwom the Disciple of Water
[51 Gla] Beshal Ajesh the Arch-Combatant
[51 Alc] Arduihn Vazhul the Master Alchemist
[25 Brd] Yeuradrank Goohum the Troubador

Players found: 4

<391/391 93/499 260/281 9358 The Beast and Bandit NS*>
You continue to perform 'The Lone Defender'.

<391/391 93/499 260/281 9358 The Beast and Bandit NS*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank The Beast and Bandit

<391/391 93/499 260/281 9358 The Beast and Bandit NS*> who
[14 WSc] [PK] Soldonya Haradwom the Disciple of Water
[51 Gla] Beshal Ajesh the Arch-Combatant
[51 Alc] Arduihn Vazhul the Master Alchemist
[25 Brd] Yeuradrank Goohum the Troubador

Players found: 4

<391/391 93/499 260/281 9358 The Beast and Bandit NS*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank The Beast and Bandit

<391/391 93/499 260/281 9358 The Beast and Bandit NS*>
You continue to perform 'The Lone Defender'.

<391/391 93/499 260/281 9358 The Beast and Bandit NS*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank The Beast and Bandit

<391/391 93/499 260/281 9358 The Beast and Bandit NS*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank The Beast and Bandit

<391/391 93/499 260/281 9358 The Beast and Bandit NS*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank The Beast and Bandit

<391/391 92/499 281/281 9358 The Beast and Bandit NS*> sleep furs
You go to sleep on a bundle of sleeping furs.
Your song ends.
You drift off to sleep almost immediately...
who

<391/391 92/499 281/281 9358 The Beast and Bandit ???*> [14 WSc] [PK] Soldonya Haradwom the Disciple of Water
[51 Gla] Beshal Ajesh the Arch-Combatant
[51 Alc] Arduihn Vazhul the Master Alchemist
[25 Brd] Yeuradrank Goohum the Troubador

Players found: 4

<391/391 92/499 281/281 9358 The Beast and Bandit ???*>

*Return more rested*

w
Aragol Street
Aragol Street bisects the east half of Var Bandor, leading from Center
Square to the docks outside the eastern gatehouse. Sailors and dockmen
abound in this section of the city, wandering the streets while off-duty.
The street is composed of well-worn cobblestones, with a few broken and
missing. To the north is a large warehouse, and to the south is a tavern.

[Exits: north east south west]

<391/391 293/499 278/281 9358 Aragol Street NESW*> Aragol Street
Aragol Street bisects the east half of Var Bandor, leading from Center
Square to the docks outside the eastern gatehouse. Sailors and dockmen
abound in this section of the city, wandering the streets while off-duty.
The street is composed of well-worn cobblestones, with a few broken and
missing. To the west is Center Square.

[Exits: east west]

<391/391 293/499 277/281 9358 Aragol Street EW*> where
Center Square
A burbling fountain dominates the center of the square. The fountain is
made of gray marble veined with blue. Large sculptures of dancing otters
and leaping trout, gazing skyward and spouting water from their mouths, sit
within the circular basin. The rim of the basin appears designed for
seating, but is sprinkled with water. The square is mortared with rounded
cobblestone radiating outwards from the fountain. The sounds and smells of
the market and other popular locales nearby mingle in the air.

[Exits: north east south west]
A large marble fountain gurgles peacefully here.
(Translucent) Soldonya the ch'taren is here.
A soldier of the Var Bandor Guard stands here.

<391/391 293/499 276/281 9358 Center Square NESW*> Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square

<391/391 293/499 276/281 9358 Center Square NESW*> sigh
You sigh.

<391/391 293/499 276/281 9358 Center Square NESW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.

<391/391 293/499 276/281 9358 Center Square NESW*>
Soldonya tells you, 'I don't really trust you and while I don't really care about the rings I also don't really want you to have them.'

<391/391 293/499 276/281 9358 Center Square NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square

<391/391 293/499 276/281 9358 Center Square NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square

<391/391 293/499 276/281 9358 Center Square NESW*> who
[14 WSc] [PK] Soldonya Haradwom the Disciple of Water
[51 Gla] Beshal Ajesh the Arch-Combatant
[51 Alc] Arduihn Vazhul the Master Alchemist
[25 Brd] Yeuradrank Goohum the Troubador

Players found: 4

<391/391 293/499 276/281 9358 Center Square NESW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.
A Var Bandor guard has arrived.

<391/391 293/499 276/281 9358 Center Square NESW*> say Too bad then.
You say, 'Too bad then.'

<391/391 293/499 276/281 9358 Center Square NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square

<391/391 293/499 276/281 9358 Center Square NESW*> l
Center Square
A burbling fountain dominates the center of the square. The fountain is
made of gray marble veined with blue. Large sculptures of dancing otters
and leaping trout, gazing skyward and spouting water from their mouths, sit
within the circular basin. The rim of the basin appears designed for
seating, but is sprinkled with water. The square is mortared with rounded
cobblestone radiating outwards from the fountain. The sounds and smells of
the market and other popular locales nearby mingle in the air.

[Exits: north east south west]
A large marble fountain gurgles peacefully here.
A soldier of the Var Bandor Guard patrols the city streets.
(Translucent) Soldonya the ch'taren is here.
A soldier of the Var Bandor Guard stands here.

<391/391 293/499 276/281 9358 Center Square NESW*>
The Var Bandor guard leaves west.

<391/391 263/499 281/281 9358 Center Square NESW*> say I want one back.
You say, 'I want one back.'

<391/391 263/499 281/281 9358 Center Square NESW*>
Soldonya utters the words 'astoko astul'

<391/391 263/499 281/281 9358 Center Square NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square

<391/391 263/499 281/281 9358 Center Square NESW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.

<391/391 263/499 281/281 9358 Center Square NESW*> say I did the work to get them.
You say, 'I did the work to get them.'

<391/391 263/499 281/281 9358 Center Square NESW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.

<391/391 263/499 281/281 9358 Center Square NESW*> say That alchemist had just murdered me before we met.
You say, 'That alchemist had just murdered me before we met.'

<391/391 263/499 281/281 9358 Center Square NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square

<391/391 263/499 281/281 9358 Center Square NESW*> who
[14 WSc] [PK] Soldonya Haradwom the Disciple of Water
[51 Gla] Beshal Ajesh the Arch-Combatant
[51 Alc] Arduihn Vazhul the Master Alchemist
[25 Brd] Yeuradrank Goohum the Troubador

Players found: 4

<391/391 263/499 281/281 9358 Center Square NESW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.

<391/391 263/499 281/281 9358 Center Square NESW*> say I thought he'd bribed you into murdering me.
You say, 'I thought he'd bribed you into murdering me.'

<391/391 263/499 281/281 9358 Center Square NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square

<391/391 263/499 281/281 9358 Center Square NESW*> who
[14 WSc] [PK] Soldonya Haradwom the Disciple of Water
[51 Gla] Beshal Ajesh the Arch-Combatant
[51 Alc] Arduihn Vazhul the Master Alchemist
[25 Brd] Yeuradrank Goohum the Troubador

Players found: 4

<391/391 263/499 281/281 9358 Center Square NESW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.

<391/391 263/499 281/281 9358 Center Square NESW*> say He was a nasty fucker.
You say, 'He was a nasty fucker.'

<391/391 238/499 281/281 9358 Center Square NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square

<391/391 238/499 281/281 9358 Center Square NESW*> who
[14 WSc] [PK] Soldonya Haradwom the Disciple of Water
[51 Gla] Beshal Ajesh the Arch-Combatant
[51 Alc] Arduihn Vazhul the Master Alchemist
[25 Brd] Yeuradrank Goohum the Troubador

Players found: 4

<391/391 238/499 281/281 9358 Center Square NESW*> l
Center Square
A burbling fountain dominates the center of the square. The fountain is
made of gray marble veined with blue. Large sculptures of dancing otters
and leaping trout, gazing skyward and spouting water from their mouths, sit
within the circular basin. The rim of the basin appears designed for
seating, but is sprinkled with water. The square is mortared with rounded
cobblestone radiating outwards from the fountain. The sounds and smells of
the market and other popular locales nearby mingle in the air.

[Exits: north east south west]
A large marble fountain gurgles peacefully here.
(Translucent) Soldonya the ch'taren is here.
A soldier of the Var Bandor Guard stands here.

<391/391 238/499 281/281 9358 Center Square NESW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.

<391/391 238/499 281/281 9358 Center Square NESW*> say What would you have done in my shoes?
You say, 'What would you have done in my shoes?'

<391/391 238/499 281/281 9358 Center Square NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square

<391/391 238/499 281/281 9358 Center Square NESW*> who
[14 WSc] [PK] Soldonya Haradwom the Disciple of Water
[51 Gla] Beshal Ajesh the Arch-Combatant
[51 Alc] Arduihn Vazhul the Master Alchemist
[25 Brd] Yeuradrank Goohum the Troubador

Players found: 4
Chirakka has arrived from the north.

<391/391 238/499 281/281 9358 Center Square NESW*> l
Center Square
A burbling fountain dominates the center of the square. The fountain is
made of gray marble veined with blue. Large sculptures of dancing otters
and leaping trout, gazing skyward and spouting water from their mouths, sit
within the circular basin. The rim of the basin appears designed for
seating, but is sprinkled with water. The square is mortared with rounded
cobblestone radiating outwards from the fountain. The sounds and smells of
the market and other popular locales nearby mingle in the air.

[Exits: north east south west]
A large marble fountain gurgles peacefully here.
A kankoran merchant makes her way through, a bundle on her shoulder.
(Translucent) Soldonya the ch'taren is here.
A soldier of the Var Bandor Guard stands here.

<391/391 238/499 281/281 9358 Center Square NESW*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Center Square

<391/391 238/499 281/281 9358 Center Square NESW*>
Chirakka leaves west.
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.

<391/391 238/499 281/281 9358 Center Square NESW*> say This.
You say, 'This.'

<391/391 238/499 281/281 9358 Center Square NESW*> dd
Soldonya yells, 'Help! Yeuradrank is tripping me!'
The Var Bandor guard yells, 'Cease these unlawful actions, Yeuradrank!'
You dodge the Var Bandor guard's attack.
Your pitiful trip hits Soldonya.
Soldonya tumbles to the ground!
The Var Bandor guard is in excellent condition.

<391/391 238/499 281/281 9358 Center Square NESW*> kkk

You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.
A Var Bandor guard has arrived.
The Var Bandor guard is in excellent condition.

<391/391 238/499 281/281 9358 Center Square NESW*>
You tumble away from Soldonya's attack.
Your strong slice hits the Var Bandor guard!
You narrowly dodge the Var Bandor guard's attack.
The Var Bandor guard has a few scratches.

<391/391 238/499 281/281 9358 Center Square NESW*> dd

The Rune of Life on Soldonya's weapon glows brightly!
You barely manage to parry Soldonya's attack.
Your strong slice injures the Var Bandor guard!
The Var Bandor guard barely manages to parry your attack.
You dodge the Var Bandor guard's attack.
The Var Bandor guard has a few scratches.

<391/391 238/499 281/281 9358 Center Square NESW*>
Soldonya utters the words 'sliuilora'
Soldonya conjures a small spray of icicles to spear Yeuradrank.
Soldonya's weak spray of ice injures you.
Cold suffuses your body, but you quickly warm again.
The Var Bandor guard leaves east.
The Var Bandor guard has a few scratches.

<378/391 238/499 281/281 9358 Center Square NESW*> You direct your attacks at Soldonya.
Soldonya is in excellent condition.

<378/391 238/499 281/281 9358 Center Square NESW*> Your pitiful trip hurts Soldonya.
Soldonya tumbles to the ground!
Soldonya has a few scratches.

<378/391 238/499 281/281 9358 Center Square NESW*> dd

Soldonya's flame damages you.
Soldonya parries your attack.
You dodge the Var Bandor guard's attack.
Soldonya has a few scratches.

<352/391 238/499 281/281 9358 Center Square NESW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.
Soldonya has a few scratches.

<360/391 208/499 281/281 9358 Center Square NESW*> dd

Soldonya's flame damages you.
Soldonya parries your attack with casual grace.
Soldonya parries your attack.
You dodge the Var Bandor guard's attack.
Soldonya has a few scratches.

<333/391 208/499 281/281 9358 Center Square NESW*> Your pitiful trip hits Soldonya.
Soldonya tumbles to the ground!
Soldonya has a few scratches.

<333/391 208/499 281/281 9358 Center Square NESW*> dd

You dodge Soldonya's attack.
Soldonya's flame harms you.
Soldonya parries your attack.
The Var Bandor guard's slash misses you.
Soldonya has a few scratches.

<303/391 208/499 281/281 9358 Center Square NESW*> clear
Buffer cleared.
Soldonya has a few scratches.

<303/391 208/499 281/281 9358 Center Square NESW*> flee

You dodge Soldonya's attack.
Soldonya parries your attack.
Your slice tears into Soldonya.
Your average slice mauls Soldonya.
The Var Bandor guard's slash harms you.
Soldonya has quite a few wounds.

<273/391 208/499 281/281 9358 Center Square NESW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.
Soldonya has quite a few wounds.

<278/391 208/499 281/281 9358 Center Square NESW*>

Soldonya utters the words 'moc aasak'
Ilrin Street
A wide street composed of black stones and carefully-arranged curbs,
Ilrin Street runs the length of southern Var Bandor, winding among the
gloriously rich houses of the merchants and the eccentrically constructed
towers of the scholars. Here and there, baskets of flowers hang from the
sides of buildings, and hired servants tend to shaped shrubs. The streets
in the southern part of town are swept clean, and all animal traffic is
prohibited. The Var Bandor Center Square is to the north.

[Exits: north south]
A soldier of the Var Bandor Guard patrols the city streets.
You flee from combat!

<278/391 208/499 280/281 9358 Ilrin Street NS*> You quaff a vial of something.
*Gain aura, cut out of log by accident.*

<278/391 208/499 280/281 9358 Ilrin Street NS*> where
Players in Var Bandor:
(PK) Soldonya Center Square
(PK) Yeuradrank Ilrin Street

<278/391 208/499 280/281 9358 Ilrin Street NS*> n
n
Center Square
A burbling fountain dominates the center of the square. The fountain is
made of gray marble veined with blue. Large sculptures of dancing otters
and leaping trout, gazing skyward and spouting water from their mouths, sit
within the circular basin. The rim of the basin appears designed for
seating, but is sprinkled with water. The square is mortared with rounded
cobblestone radiating outwards from the fountain. The sounds and smells of
the market and other popular locales nearby mingle in the air.

[Exits: north east south west]
A large marble fountain gurgles peacefully here.
(Translucent) Soldonya the ch'taren is here.
A soldier of the Var Bandor Guard stands here.
The Var Bandor guard sees you and comes at you in fury!
You tumble away from the Var Bandor guard's attack.
The Var Bandor guard has a few scratches.

<278/391 208/499 279/281 9358 Center Square NESW*> n
n
No way! You are still fighting!
The Var Bandor guard has a few scratches.

<278/391 208/499 279/281 9358 Center Square NESW*> No way! You are still fighting!
The Var Bandor guard has a few scratches.

<278/391 208/499 279/281 9358 Center Square NESW*> No way! You are still fighting!
The Var Bandor guard has a few scratches.

<278/391 208/499 279/281 9358 Center Square NESW*> flee

Soldonya utters the words 'cure aasak'
Aragol Street
Aragol Street bisects the east half of Var Bandor, leading from Center
Square to the docks outside the eastern gatehouse. Sailors and dockmen
abound in this section of the city, wandering the streets while off-duty.
The street is composed of well-worn cobblestones, with a few broken and
missing. To the west is Center Square.

[Exits: east west]
You flee from combat!

<278/391 208/499 278/281 9358 Aragol Street EW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.

<283/391 208/499 278/281 9358 Aragol Street EW*> w
Center Square
A burbling fountain dominates the center of the square. The fountain is
made of gray marble veined with blue. Large sculptures of dancing otters
and leaping trout, gazing skyward and spouting water from their mouths, sit
within the circular basin. The rim of the basin appears designed for
seating, but is sprinkled with water. The square is mortared with rounded
cobblestone radiating outwards from the fountain. The sounds and smells of
the market and other popular locales nearby mingle in the air.

[Exits: north east south west]
A large marble fountain gurgles peacefully here.
(Translucent) Soldonya the ch'taren is here.
A soldier of the Var Bandor Guard stands here.
The Var Bandor guard sees you and comes at you in fury!
You dodge the Var Bandor guard's attack.
The Var Bandor guard has a few scratches.

<283/391 208/499 277/281 9358 Center Square NESW*>
The Var Bandor guard dodges your attack.
You dodge the Var Bandor guard's attack.
The Var Bandor guard has a few scratches.

<283/391 208/499 277/281 9358 Center Square NESW*> flee
Ilrin Street
A wide street composed of black stones and carefully-arranged curbs,
Ilrin Street runs the length of southern Var Bandor, winding among the
gloriously rich houses of the merchants and the eccentrically constructed
towers of the scholars. Here and there, baskets of flowers hang from the
sides of buildings, and hired servants tend to shaped shrubs. The streets
in the southern part of town are swept clean, and all animal traffic is
prohibited. The Var Bandor Center Square is to the north.

[Exits: north south]
A soldier of the Var Bandor Guard patrols the city streets.
You flee from combat!

<283/391 208/499 276/281 9358 Ilrin Street NS*> n
Center Square
A burbling fountain dominates the center of the square. The fountain is
made of gray marble veined with blue. Large sculptures of dancing otters
and leaping trout, gazing skyward and spouting water from their mouths, sit
within the circular basin. The rim of the basin appears designed for
seating, but is sprinkled with water. The square is mortared with rounded
cobblestone radiating outwards from the fountain. The sounds and smells of
the market and other popular locales nearby mingle in the air.

[Exits: north east south west]
A large marble fountain gurgles peacefully here.
(Translucent) Soldonya the ch'taren is here.
A soldier of the Var Bandor Guard stands here.
The Var Bandor guard sees you and comes at you in fury!
You are required to have a background by the 25th rank.
No experience rewarded.
You have become better at tumbling, and gain 83 experience!
save
You tumble away from the Var Bandor guard's attack.
The Var Bandor guard has a few scratches.

<283/391 208/499 275/281 9358 Center Square NESW*> Soldonya peers intently east.
The Var Bandor guard has a few scratches.

<283/391 208/499 275/281 9358 Center Square NESW*> Saving. Remember that Avendar will save you automatically.
The Var Bandor guard has a few scratches.

<283/391 208/499 275/281 9358 Center Square NESW*> Soldonya peers intently south.
The Var Bandor guard has a few scratches.

<283/391 208/499 275/281 9358 Center Square NESW*> flee
Ilrin Street
A wide street composed of black stones and carefully-arranged curbs,
Ilrin Street runs the length of southern Var Bandor, winding among the
gloriously rich houses of the merchants and the eccentrically constructed
towers of the scholars. Here and there, baskets of flowers hang from the
sides of buildings, and hired servants tend to shaped shrubs. The streets
in the southern part of town are swept clean, and all animal traffic is
prohibited. The Var Bandor Center Square is to the north.

*Run away to drop the immediate chase*

<343/391 153/499 265/281 9358 The Eastern Docks of Var Bandor NES*> n
Outside the Eastern Gatehouse
The towering gates of Var Bandor rise to the west. Huge, heavy wooden
doors reinforced with iron bars, the gates are maintained rigorously. The
walls to the north and south are solid stone, with murder slits. East of
the gates, the docks of Var Bandor bustle with activity as merchant barges
are loaded and unloaded.

[Exits: north east south west]
A merchant walks along the docks, hefting his pouch of coins.
An alatharya dockhand strides along, heading for his next task.

<343/391 153/499 264/281 9358 Outside the Eastern Gatehouse NESW*> w
Inside the Eastern Gatehouse
The eastern gatehouse of Var Bandor opens before you, the towering walls
of the city rising to the north and south. A close watch is being kept on
the travelers entering and leaving the city, and a roster of those banned
from the area is kept nearby. To the west, Aragol Street runs to the heart
of Var Bandor, and to the east is the docks area.

[Exits: east west]
(Translucent) Soldonya the ch'taren is here.
A soldier of the Var Bandor Guard watches the gatehouse.
A soldier of the Var Bandor Guard watches the gatehouse.

<343/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*> where
Players in Var Bandor:
(PK) Soldonya Inside the Eastern Gatehouse
(PK) Yeuradrank Inside the Eastern Gatehouse

<343/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*> af
You are affected by the following:
Spell: sanctuary : modifies something for 1.5 hours
Skill: detect hidden : modifies something for 3 hours

<343/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.

<349/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*>
Soldonya utters the words 'arez lu hazm'

<349/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*> die
Soldonya yells, 'Help! I am being attacked by Yeuradrank!'
The Var Bandor guard yells, 'There shall be no murder committed here, Yeuradrank!'
You parry the Var Bandor guard's attack.
The Var Bandor guard yells, 'You will not disrupt the peace, Yeuradrank!'
You tumble away from the Var Bandor guard's attack.
Your telling slice mauls Soldonya!
The Var Bandor guard is in excellent condition.

<349/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*>
Soldonya wields a quarterstaff of smoke and flame with both hands.
The Var Bandor guard is in excellent condition.

<349/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*> kkk

Soldonya utters the words 'iceshard'
Soldonya conjures a small spray of icicles to spear Yeuradrank.
Soldonya's pitiful spray of ice hits you.
Cold suffuses your body, but you quickly warm again.
Soldonya's feeble flame hits you.
The Var Bandor guard parries your attack.
You dodge the Var Bandor guard's attack.
You parry the Var Bandor guard's attack.
The Var Bandor guard's paltry kick wounds you.
The Var Bandor guard is in excellent condition.

<313/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*> You direct your attacks at Soldonya.
Soldonya has some small wounds and bruises.

<313/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*> dd
Your trip misses Soldonya.
Soldonya has some small wounds and bruises.

<313/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*>
The Rune of Life on Soldonya's weapon glows brightly!
Soldonya's inadequate flame damages you.
Your telling slice mauls Soldonya!
Your telling slice savages Soldonya!
You frantically parry the Var Bandor guard's attack.
You dodge the Var Bandor guard's attack.
Soldonya has quite a few wounds.

<294/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.
Soldonya has quite a few wounds.

<298/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*> dd

Soldonya utters the words 'sliuilora'
The Rune of Life on Soldonya's weapon glows brightly!
Soldonya's inadequate flame damages you.
Soldonya barely manages to parry your attack.
Your average slice savages Soldonya.
You dodge the Var Bandor guard's attack.
The Var Bandor guard's inadequate kick damages you.
You barely dodge the Var Bandor guard's attack.
Soldonya has some big nasty wounds and scratches.

<256/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*> Your pitiful trip wounds Soldonya.
Soldonya tumbles to the ground!
You dodge Soldonya's attack.
Your telling slice mangles Soldonya!
Your average slice dismembers Soldonya.
You barely dodge the Var Bandor guard's attack.
You dodge the Var Bandor guard's attack.
You dodge the Var Bandor guard's kick.
You dodge the Var Bandor guard's attack.
Soldonya is in awful condition.

<256/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*>
You continue to perform 'The Lone Defender'.
You continue to harmonize 'Song of Salyra'.
You feel the healing energy of the music flow through you.
Soldonya is in awful condition.

<261/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*> clear
Buffer cleared.
Soldonya is in awful condition.

<261/391 153/499 263/281 9358 Inside the Eastern Gatehouse EW*>
You barely dodge Soldonya's attack.
Your slice kills Soldonya.
Soldonya is stunned, but will probably recover.
Your strong slice obliterates Soldonya!
Soldonya is DEAD!!
You hear Soldonya's death cry.
You dodge the Var Bandor guard's attack.
You dodge the Var Bandor guard's attack.
The Var Bandor guard is in excellent condition.

*No looting, can't cause guards are there and too strong to kill alone, Soldonya gets everything back*

*run away, recoup*

Round two coming.

<222/391 140/499 213/281 9358 *> who
[14 WSc] Soldonya Haradwom the Disciple of Water
[51 Gla] Beshal Ajesh the Arch-Combatant
[51 Alc] Arduihn Vazhul the Master Alchemist
[25 Brd] Yeuradrank Goohum the Troubador

Players found: 4
FYF
Posts: 6
Joined: Mon Nov 28, 2016 2:29 am

Post by FYF » Mon Nov 28, 2016 3:16 am

Nevermind on round 2, I lost it.

Please post where you blew my face up to help show how it started :)
User avatar
Azurik
Posts: 22
Joined: Thu Nov 03, 2016 7:49 pm

Post by Azurik » Sun Dec 04, 2016 8:39 pm

How it started:



<1138hp 1188ma 447mv>where
Players in The Chaja Caves:
Soldonya A Wide Cave Tunnel
(PK) Arduihn A Wide Cave Tunnel
Yeuradrank A Luminous Cave

<1138hp 1188ma 447mv>' I believe she might be coming.
You say, 'I believe she might be coming.'

<1138hp 1188ma 447mv>' Allow me your staff?
You say, 'Allow me your staff?'

<1138hp 1188ma 447mv>get red buckle
You get a pale red oil from a jade belt with a skull-shaped buckle.

<1138hp 1188ma 447mv>
Soldonya stops using a polished hickory staff.

<1138hp 1188ma 447mv>where
Players in The Chaja Caves:
Soldonya A Wide Cave Tunnel
(PK) Arduihn A Wide Cave Tunnel
Yeuradrank A Large Cavern

<1138hp 1188ma 447mv>
Yeuradrank has arrived from the west.

<1138hp 1188ma 447mv>
Yeuradrank leaves east.

<1138hp 1188ma 447mv>
Soldonya gives you a polished hickory staff.

<1138hp 1188ma 447mv>apply oil staff
You apply a pale red oil to a polished hickory staff.
A polished hickory staff shimmers faintly as you magically charge it.

<1138hp 1138ma 447mv>
Soldonya says, 'It's not much.'

<1138hp 1138ma 447mv>give staff sold
You give a polished hickory staff to Soldonya.

<1138hp 1138ma 447mv>
Soldonya asks, 'What did you do?'

<1138hp 1188ma 447mv>
Soldonya wields a polished hickory staff with both hands.

<1138hp 1188ma 447mv>' It will destroy her instantly now, if you wish.
You say, 'It will destroy her instantly now, if you wish.'

<1138hp 1188ma 447mv>who
[13 WSc] Soldonya Haradwom the Devoted of Water
[51 Alc] Arduihn Vazhul the Master Alchemist
[14 Brd] Yeuradrank Goohum the Fifer

Players found: 3

<1138hp 1188ma 447mv>
Soldonya shudders at the horror and represses tears.

<1138hp 1188ma 447mv>
Soldonya peers intently west.

<1138hp 1188ma 447mv>
Yeuradrank has arrived from the east.

<1138hp 1188ma 447mv>
Yeuradrank says, 'Oh.'

<1138hp 1188ma 447mv>
Yeuradrank says, 'Shiny.'

<1138hp 1188ma 447mv>
Soldonya looks at Yeuradrank.

<1138hp 1188ma 447mv>l Yeuradrank
A very small lithe shuddeni is here. Her form is stunted and barely four
feet tall. Her skin is unusually tight and drawn doll-like smooth over her
face. On her face has been tattoed the appearance of a perpetual grin and
in her sunken eye sockets there are oddly life-life eyes tattooed in a dark
red ink. Her lips have been tattoed a bright red, giving a sharp constrast
against her ashen grey skin. She moves around nervously but with casual
grace, seeming to constantly be mumbling or dancing with herself.
Yeuradrank is in excellent condition.

Yeuradrank is using:
<worn on finger> a tight-woven gold band
<worn on finger> a tight-woven gold band
<worn around neck> a patched cloak
<worn around neck> a tooth of black stone
<worn on torso> a doublet of meshed steel
<worn on head> a felt hat
<worn on legs> a skirt of meshed steel
<worn on feet> a pair of green boots
<worn on hands> a pair of leather gloves
<worn on arms> some sleeves of meshed steel
<worn about body> a fine leather tunic
<worn about waist> a silver buckled belt
<worn around wrist> a tattered, mud-caked leather bracer
<worn around wrist> a tattered, mud-caked leather bracer
<wielded> a copper sword
<held> a tightly-sealed package

<1138hp 1188ma 447mv>
Yeuradrank waves to Soldonya.

<1138hp 1188ma 447mv>
Yeuradrank says, 'Bet you just as surprised to see me as I am you.'

<1138hp 1188ma 447mv>
Soldonya says, 'Yes.'

<1138hp 1188ma 447mv>
Yeuradrank says, 'You're kind are like...super double rare.'

<1138hp 1188ma 447mv>
Soldonya says, 'Should I hit him with it?'

<1138hp 1188ma 447mv>
Yeuradrank chortles mischievously. Heh.

<1138hp 1188ma 447mv>
Yeuradrank says, 'Yep.'

<1138hp 1188ma 447mv>
Soldonya says, 'Like a bop on the head?'

<1138hp 1188ma 447mv>
Yeuradrank says, 'You should.'

<1138hp 1188ma 447mv>
Soldonya yells, 'Help! I am being attacked by Yeuradrank!'
Yeuradrank's feeble slash injures Soldonya.

<1138hp 1188ma 447mv>
Soldonya's inadequate smash harms Yeuradrank.
The magic stored in a polished hickory staff is unleashed!
Soldonya calls forth a beam of pure energy to disintegrate Yeuradrank!
Soldonya's ]]] TITANIC [[[ concentrated beam of energy slays Yeuradrank!
Yeuradrank is DEAD!!
Yeuradrank's head is shattered, and her brains splash all over.

<1138hp 1188ma 447mv>
Soldonya says, 'Ohh'
khesyn_
Posts: 13
Joined: Tue Aug 16, 2016 3:04 pm

Post by khesyn_ » Tue Dec 06, 2016 2:50 pm

ahahahah beautiful
FYF
Posts: 6
Joined: Mon Nov 28, 2016 2:29 am

Post by FYF » Sun Dec 11, 2016 7:32 am

Oh boy, can't wait to see an instant death post with that oil :)
Post Reply