“Quote here! Quotey quote.” – a mob

Short blurb about the class


Introduction

T

Alignments

Lawful GoodNeutral GoodChaotic Good
Lawful Neut.True Neut.Chaotic Neut.
Lawful EvilNeutral EvilChaotic Evil

Class Abilities

Click an ability name to see more details.

Skills

Level 1: Hand to Hand
Syntax: Automatic

The art of fisticuffs is taught by several of Avendar's martial guilds.
Students will hit harder while unarmed than those who are untrained. If
someone who is trained in both fighting unarmed and dual wielding has even a
single free hand, he will use that as an off-hand attack. Having claws, both
srryn and kankoran will do more damage with this skill than other races.

However, this basic training only goes so far, and those who fight without a
weapon in hand will find themselves unable to parry.

Primary Attribute: Strength, Dexterity

See also: PARRY

Spells

Level 10: Mind's Eye
Syntax: Automatic

Those trained in the clarifying arts may expand the power of the purify
spell to cleanse the mind as well as body.  So empowered, the spell will wash
away the effects of visions, obfuscations, delusions, unnatural fears and
nightmares, beguilement, and mental cloaks. This training furthermore
enchances the diagnose skill, enabling the mage to identify these selfsame
maladies.

Primary Attribute: Wisdom

See Also: PURIFY, DIAGNOSE

Blog Posts

The Races of Avendar, Chapter I: The Alatharya

An excerpt from the Races of Avendar, an in-game text found in the school of heroes, this chapter covers the alatharya. Alatharya: Section 1 The alatharya are reputed to be the oldest of Avendar’s sapient races, and their history…

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The Races of Avendar

The following chapters are excerpts from the in-game text, The Races of Avendar, found in the School of Heroes. The Races of Avendar by Antaerus the Elder, Scribe of Earendam Chapter IThe AlatharyaChapter IIThe AelinChapter IIIThe SrrynChapter IVThe HumansChapter VThe CaladaranChapter VIThe…

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Update: Mupdate

Bandit no longer receives: loot. Bandit now receives: roadblock. Added mana costs to the following skills: rob, set ambush, jab, drag, headbutt, batter, bind, gag, pummel, surprise attack, uppercut. Stash has a new implementation, integrating some bugfixes it shared…

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