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	<id>https://avendar.net/index.php?action=history&amp;feed=atom&amp;title=Circle_stab</id>
	<title>Circle stab - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://avendar.net/index.php?action=history&amp;feed=atom&amp;title=Circle_stab"/>
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	<updated>2026-04-17T22:20:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://avendar.net/index.php?title=Circle_stab&amp;diff=1265&amp;oldid=prev</id>
		<title>Undaedalus: Created page with &quot;{{skill |name= Circle Stab |type= Skill |subtype= Attack |user= Thief |duration= Instant |castingCost= 8 Mana |tickCost=  |pulseCost=  |range= Single PC or Mob engaged in combat with someone other than the user |delay=  |requirements= non-blunt melee weapon |syntax= Circle &lt;target&gt; }} If a thief is not currently the target of attacks in a fight, they may circle around an enemy who is already in combat, dealing a large amount of damage. This skill is more effective ag...&quot;</title>
		<link rel="alternate" type="text/html" href="https://avendar.net/index.php?title=Circle_stab&amp;diff=1265&amp;oldid=prev"/>
		<updated>2024-02-26T17:46:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{skill |name= Circle Stab |type= Skill |subtype= Attack |user= &lt;a href=&quot;/index.php/Thief&quot; title=&quot;Thief&quot;&gt;Thief&lt;/a&gt; |duration= Instant |castingCost= 8 Mana |tickCost=  |pulseCost=  |range= Single PC or Mob engaged in combat with someone other than the user |delay=  |requirements= non-blunt melee weapon |syntax= Circle &amp;lt;target&amp;gt; }} If a thief is not currently the target of attacks in a fight, they may circle around an enemy who is already in combat, dealing a large amount of damage. This skill is more effective ag...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{skill&lt;br /&gt;
|name= Circle Stab&lt;br /&gt;
|type= Skill&lt;br /&gt;
|subtype= Attack&lt;br /&gt;
|user= [[Thief]]&lt;br /&gt;
|duration= Instant&lt;br /&gt;
|castingCost= 8 Mana&lt;br /&gt;
|tickCost= &lt;br /&gt;
|pulseCost= &lt;br /&gt;
|range= Single PC or Mob engaged in combat with someone other than the user&lt;br /&gt;
|delay= &lt;br /&gt;
|requirements= non-blunt melee weapon&lt;br /&gt;
|syntax= Circle &amp;lt;target&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
If a thief is not currently the target of attacks in a fight, they may circle&lt;br /&gt;
around an enemy who is already in combat, dealing a large amount of damage.&lt;br /&gt;
This skill is more effective against targets who are not using shields. It is&lt;br /&gt;
more difficult to circle around someone who is currently scouting around&lt;br /&gt;
themself. This skill may be used with a dual wielded weapon. It is not&lt;br /&gt;
possible to use this skill with a blunt weapon.&lt;/div&gt;</summary>
		<author><name>Undaedalus</name></author>
	</entry>
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