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	<id>https://avendar.net/index.php?action=history&amp;feed=atom&amp;title=Dash</id>
	<title>Dash - Revision history</title>
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	<updated>2026-04-17T22:27:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://avendar.net/index.php?title=Dash&amp;diff=1255&amp;oldid=prev</id>
		<title>Undaedalus: Created page with &quot;{{skill |name= Dash |type= Skill |subtype= Movement, Utility |user= Thief |duration= 0.5 Hours |castingCost= 8 Mana |tickCost=  |pulseCost=  |range= User only |delay= 3 Hours |requirements=  |syntax= Dash }} Thieves, for one reason or another, must often execute a swift departure. Those so skilled, on a moment&#039;s notice, may prepare themselves to run with all their speed to get away: they will incur absolutely no lag when moving from room to room. However, this pace c...&quot;</title>
		<link rel="alternate" type="text/html" href="https://avendar.net/index.php?title=Dash&amp;diff=1255&amp;oldid=prev"/>
		<updated>2024-02-26T17:26:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{skill |name= Dash |type= Skill |subtype= Movement, Utility |user= &lt;a href=&quot;/index.php/Thief&quot; title=&quot;Thief&quot;&gt;Thief&lt;/a&gt; |duration= 0.5 Hours |castingCost= 8 Mana |tickCost=  |pulseCost=  |range= User only |delay= 3 Hours |requirements=  |syntax= Dash }} Thieves, for one reason or another, must often execute a swift departure. Those so skilled, on a moment&amp;#039;s notice, may prepare themselves to run with all their speed to get away: they will incur absolutely no lag when moving from room to room. However, this pace c...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{skill&lt;br /&gt;
|name= Dash&lt;br /&gt;
|type= Skill&lt;br /&gt;
|subtype= Movement, Utility&lt;br /&gt;
|user= [[Thief]]&lt;br /&gt;
|duration= 0.5 Hours&lt;br /&gt;
|castingCost= 8 Mana&lt;br /&gt;
|tickCost= &lt;br /&gt;
|pulseCost= &lt;br /&gt;
|range= User only&lt;br /&gt;
|delay= 3 Hours&lt;br /&gt;
|requirements= &lt;br /&gt;
|syntax= Dash&lt;br /&gt;
}}&lt;br /&gt;
Thieves, for one reason or another, must often execute a swift departure.&lt;br /&gt;
Those so skilled, on a moment&amp;#039;s notice, may prepare themselves to run with&lt;br /&gt;
all their speed to get away: they will incur absolutely no lag when moving&lt;br /&gt;
from room to room. However, this pace cannot be maintained indefinitely, and&lt;br /&gt;
the thief will be unable to dash again for a short time.&lt;br /&gt;
&lt;br /&gt;
Thieves who are dashing away will not be slowed by vital strikes.&lt;/div&gt;</summary>
		<author><name>Undaedalus</name></author>
	</entry>
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