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	<id>https://avendar.net/index.php?action=history&amp;feed=atom&amp;title=Garrote</id>
	<title>Garrote - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://avendar.net/index.php?action=history&amp;feed=atom&amp;title=Garrote"/>
	<link rel="alternate" type="text/html" href="https://avendar.net/index.php?title=Garrote&amp;action=history"/>
	<updated>2026-04-30T14:58:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.4</generator>
	<entry>
		<id>https://avendar.net/index.php?title=Garrote&amp;diff=1806&amp;oldid=prev</id>
		<title>Undaedalus at 18:37, 27 February 2024</title>
		<link rel="alternate" type="text/html" href="https://avendar.net/index.php?title=Garrote&amp;diff=1806&amp;oldid=prev"/>
		<updated>2024-02-27T18:37:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:37, 27 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This skill is useless against a person affected by [[diamond skin]]. [[Wariness]],&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This skill is useless against a person affected by [[diamond skin]]. [[Wariness]],&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;sense danger, and the [[streetwise]] traits all offer varying degrees of&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;sense danger, and the [[streetwise]] traits all offer varying degrees of&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;protection against garrotes. [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Str&lt;/del&gt;|Stronger]] and more [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dex&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trous &lt;/del&gt;characters are more&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;protection against garrotes. [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Strength&lt;/ins&gt;|Stronger]] and more [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dexterity|dextrous&lt;/ins&gt;]] characters are more&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;likely to break free. If the assassin uses any command other than &amp;#039;say&amp;#039;, the&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;likely to break free. If the assassin uses any command other than &amp;#039;say&amp;#039;, the&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;garrote will slip, and the victim will go free.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;garrote will slip, and the victim will go free.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Undaedalus</name></author>
	</entry>
	<entry>
		<id>https://avendar.net/index.php?title=Garrote&amp;diff=1805&amp;oldid=prev</id>
		<title>Undaedalus: Created page with &quot;{{skill |name= Garrote |type= Skill |subtype= Attack, PvP |user= Assassin |duration= 1.5 Hours |castingCost= 25 Mana |tickCost=  |pulseCost=  |range= Single PC who cannot see the assassin |delay=  |requirements=  |syntax= Garrote &lt;target&gt; }} Assassins are able to sneak up on victims who are unable to see them, and slip a garrote wire around their neck. They will then attempt to hold their victim in this garrote for the next three ticks, draining their mana each tick;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://avendar.net/index.php?title=Garrote&amp;diff=1805&amp;oldid=prev"/>
		<updated>2024-02-27T18:36:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{skill |name= Garrote |type= Skill |subtype= Attack, PvP |user= &lt;a href=&quot;/Assassin&quot; title=&quot;Assassin&quot;&gt;Assassin&lt;/a&gt; |duration= 1.5 Hours |castingCost= 25 Mana |tickCost=  |pulseCost=  |range= Single PC who cannot see the assassin |delay=  |requirements=  |syntax= Garrote &amp;lt;target&amp;gt; }} Assassins are able to sneak up on victims who are unable to see them, and slip a garrote wire around their neck. They will then attempt to hold their victim in this garrote for the next three ticks, draining their mana each tick;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{skill&lt;br /&gt;
|name= Garrote&lt;br /&gt;
|type= Skill&lt;br /&gt;
|subtype= Attack, PvP&lt;br /&gt;
|user= [[Assassin]]&lt;br /&gt;
|duration= 1.5 Hours&lt;br /&gt;
|castingCost= 25 Mana&lt;br /&gt;
|tickCost= &lt;br /&gt;
|pulseCost= &lt;br /&gt;
|range= Single PC who cannot see the assassin&lt;br /&gt;
|delay= &lt;br /&gt;
|requirements= &lt;br /&gt;
|syntax= Garrote &amp;lt;target&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Assassins are able to sneak up on victims who are unable to see them, and slip&lt;br /&gt;
a garrote wire around their neck. They will then attempt to hold their victim&lt;br /&gt;
in this garrote for the next three ticks, draining their mana each tick; if&lt;br /&gt;
they can hold the garrote for the full duration, the victim will die. The&lt;br /&gt;
victim will make one attempt per round to free themself from the garrote;&lt;br /&gt;
this is automatic.&lt;br /&gt;
&lt;br /&gt;
This skill is useless against a person affected by [[diamond skin]]. [[Wariness]],&lt;br /&gt;
sense danger, and the [[streetwise]] traits all offer varying degrees of&lt;br /&gt;
protection against garrotes. [[Str|Stronger]] and more [[dex]]trous characters are more&lt;br /&gt;
likely to break free. If the assassin uses any command other than &amp;#039;say&amp;#039;, the&lt;br /&gt;
garrote will slip, and the victim will go free.&lt;br /&gt;
&lt;br /&gt;
Should the victim manage to break free for any reason, they will be unable to&lt;br /&gt;
speak for the next hour.&lt;br /&gt;
&lt;br /&gt;
Contrary to popular mythology, inputting additional commands while garroted&lt;br /&gt;
creates no additional chances to break free. Furthermore, the strength and&lt;br /&gt;
dexterity of the assassin are not relevant to the skill; [[srryn]] are no more&lt;br /&gt;
skilled at garroting than [[nefortu]].&lt;/div&gt;</summary>
		<author><name>Undaedalus</name></author>
	</entry>
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