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	<id>https://avendar.net/index.php?action=history&amp;feed=atom&amp;title=Loot</id>
	<title>Loot - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://avendar.net/index.php?action=history&amp;feed=atom&amp;title=Loot"/>
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	<updated>2026-04-17T22:20:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://avendar.net/index.php?title=Loot&amp;diff=1261&amp;oldid=prev</id>
		<title>Undaedalus: Created page with &quot;{{skill |name= Loot |type= Skill |subtype= Theft |user= Thief |duration= Instant |castingCost= 16 Mana |tickCost=  |pulseCost=  |range= Single PC or Mob |delay=  |requirements= Unconscious Target |syntax= Loot &lt;object&gt; &lt;target&gt; }} When presented with an unconscious target, a thief may boldly steal the very rings, hats, or necklaces from their bodies. This will not initiate combat but is trickier than simply stealing. It is not possible to loot an item that is flagged...&quot;</title>
		<link rel="alternate" type="text/html" href="https://avendar.net/index.php?title=Loot&amp;diff=1261&amp;oldid=prev"/>
		<updated>2024-02-26T17:41:05Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{skill |name= Loot |type= Skill |subtype= Theft |user= &lt;a href=&quot;/index.php/Thief&quot; title=&quot;Thief&quot;&gt;Thief&lt;/a&gt; |duration= Instant |castingCost= 16 Mana |tickCost=  |pulseCost=  |range= Single PC or Mob |delay=  |requirements= Unconscious Target |syntax= Loot &amp;lt;object&amp;gt; &amp;lt;target&amp;gt; }} When presented with an unconscious target, a thief may boldly steal the very rings, hats, or necklaces from their bodies. This will not initiate combat but is trickier than simply stealing. It is not possible to loot an item that is flagged...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{skill&lt;br /&gt;
|name= Loot&lt;br /&gt;
|type= Skill&lt;br /&gt;
|subtype= Theft&lt;br /&gt;
|user= [[Thief]]&lt;br /&gt;
|duration= Instant&lt;br /&gt;
|castingCost= 16 Mana&lt;br /&gt;
|tickCost= &lt;br /&gt;
|pulseCost= &lt;br /&gt;
|range= Single PC or Mob&lt;br /&gt;
|delay= &lt;br /&gt;
|requirements= Unconscious Target&lt;br /&gt;
|syntax= Loot &amp;lt;object&amp;gt; &amp;lt;target&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
When presented with an unconscious target, a thief may boldly steal the very&lt;br /&gt;
rings, hats, or necklaces from their bodies. This will not initiate combat but&lt;br /&gt;
is trickier than simply stealing. It is not possible to loot an item that is&lt;br /&gt;
flagged as inventory, nodrop, or noremove.&lt;/div&gt;</summary>
		<author><name>Undaedalus</name></author>
	</entry>
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