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	<id>https://avendar.net/index.php?action=history&amp;feed=atom&amp;title=Mend_wounds</id>
	<title>Mend wounds - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://avendar.net/index.php?action=history&amp;feed=atom&amp;title=Mend_wounds"/>
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	<updated>2026-04-17T22:36:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://avendar.net/index.php?title=Mend_wounds&amp;diff=2394&amp;oldid=prev</id>
		<title>Undaedalus: Created page with &quot;{{skill |name= Mend Wounds |type= Spell |subtype= Status effect removal |user= Water scholar |duration= Instant |castingCost= Yes |tickCost=  |pulseCost=  |range= Target PC or Mob |delay=  |requirements=  |syntax= Cast &#039;Mend Wounds&#039; &lt;target&gt; }} This spell of the element of water attempts to mend  the more persistent physical injuries an adventurer  encounters - broken bones, open wounds, or even  gouged eyes. The spell is not perfect...&quot;</title>
		<link rel="alternate" type="text/html" href="https://avendar.net/index.php?title=Mend_wounds&amp;diff=2394&amp;oldid=prev"/>
		<updated>2024-03-10T01:01:21Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{skill |name= Mend Wounds |type= Spell |subtype= &lt;a href=&quot;/index.php/Status_effect&quot; title=&quot;Status effect&quot;&gt;Status effect&lt;/a&gt; removal |user= &lt;a href=&quot;/index.php/Water_scholar&quot; title=&quot;Water scholar&quot;&gt;Water scholar&lt;/a&gt; |duration= Instant |castingCost= Yes |tickCost=  |pulseCost=  |range= Target PC or Mob |delay=  |requirements=  |syntax= Cast &amp;#039;Mend Wounds&amp;#039; &amp;lt;target&amp;gt; }} This spell of the element of water attempts to mend  the more persistent physical injuries an adventurer  encounters - &lt;a href=&quot;/index.php/Boneshatter&quot; title=&quot;Boneshatter&quot;&gt;broken bones&lt;/a&gt;, &lt;a href=&quot;/index.php/Bleed&quot; class=&quot;mw-redirect&quot; title=&quot;Bleed&quot;&gt;open wounds&lt;/a&gt;, or even  &lt;a href=&quot;/index.php/Gouge&quot; title=&quot;Gouge&quot;&gt;gouged&lt;/a&gt; eyes. The spell is not perfect...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{skill&lt;br /&gt;
|name= Mend Wounds&lt;br /&gt;
|type= Spell&lt;br /&gt;
|subtype= [[Status effect]] removal&lt;br /&gt;
|user= [[Water scholar]]&lt;br /&gt;
|duration= Instant&lt;br /&gt;
|castingCost= Yes&lt;br /&gt;
|tickCost= &lt;br /&gt;
|pulseCost= &lt;br /&gt;
|range= Target PC or Mob&lt;br /&gt;
|delay= &lt;br /&gt;
|requirements= &lt;br /&gt;
|syntax= Cast &amp;#039;Mend Wounds&amp;#039; &amp;lt;target&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
This spell of the element of water attempts to mend &lt;br /&gt;
the more persistent physical injuries an adventurer &lt;br /&gt;
encounters - [[boneshatter|broken bones]], [[bleed|open wounds]], or even &lt;br /&gt;
[[gouge]]d eyes. The spell is not perfect, but on a victim&lt;br /&gt;
afflicted with many such injuries, it will do a great&lt;br /&gt;
deal toward restoring function.&lt;/div&gt;</summary>
		<author><name>Undaedalus</name></author>
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