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	<id>https://avendar.net/index.php?action=history&amp;feed=atom&amp;title=Naturegate</id>
	<title>Naturegate - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://avendar.net/index.php?action=history&amp;feed=atom&amp;title=Naturegate"/>
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	<updated>2026-04-17T22:19:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://avendar.net/index.php?title=Naturegate&amp;diff=1612&amp;oldid=prev</id>
		<title>Undaedalus: Created page with &quot;{{skill |name= Naturegate |type= Spell |subtype= Movement, teleportation |user= Druid |duration=  |castingCost=  |tickCost=  |pulseCost=  |range=  |delay=  |requirements= Wilderness terrain |syntax= Cast &#039;Naturegate&#039; }} The spell of Nature&#039;s Gate allows a druid to reach out to nature for sanctuary, and travel from any forest locale to the base of Firiel, Tree of Life. In the Nature&#039;s gate, all forests are one, and a druid will find easy access to forests all over the...&quot;</title>
		<link rel="alternate" type="text/html" href="https://avendar.net/index.php?title=Naturegate&amp;diff=1612&amp;oldid=prev"/>
		<updated>2024-02-27T03:30:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{skill |name= Naturegate |type= Spell |subtype= Movement, teleportation |user= &lt;a href=&quot;/index.php/Druid&quot; title=&quot;Druid&quot;&gt;Druid&lt;/a&gt; |duration=  |castingCost=  |tickCost=  |pulseCost=  |range=  |delay=  |requirements= Wilderness terrain |syntax= Cast &amp;#039;Naturegate&amp;#039; }} The spell of Nature&amp;#039;s Gate allows a druid to reach out to nature for sanctuary, and travel from any forest locale to the base of Firiel, Tree of Life. In the Nature&amp;#039;s gate, all forests are one, and a druid will find easy access to forests all over the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{skill&lt;br /&gt;
|name= Naturegate&lt;br /&gt;
|type= Spell&lt;br /&gt;
|subtype= Movement, teleportation&lt;br /&gt;
|user= [[Druid]]&lt;br /&gt;
|duration= &lt;br /&gt;
|castingCost= &lt;br /&gt;
|tickCost= &lt;br /&gt;
|pulseCost= &lt;br /&gt;
|range= &lt;br /&gt;
|delay= &lt;br /&gt;
|requirements= Wilderness terrain&lt;br /&gt;
|syntax= Cast &amp;#039;Naturegate&amp;#039;&lt;br /&gt;
}}&lt;br /&gt;
The spell of Nature&amp;#039;s Gate allows a druid to reach out to nature&lt;br /&gt;
for sanctuary, and travel from any forest locale to the base&lt;br /&gt;
of Firiel, Tree of Life. In the Nature&amp;#039;s gate, all forests&lt;br /&gt;
are one, and a druid will find easy access to forests all over the&lt;br /&gt;
surface of Avendar.&lt;/div&gt;</summary>
		<author><name>Undaedalus</name></author>
	</entry>
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