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	<id>https://avendar.net/index.php?action=history&amp;feed=atom&amp;title=Tan</id>
	<title>Tan - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://avendar.net/index.php?action=history&amp;feed=atom&amp;title=Tan"/>
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	<updated>2026-04-17T19:36:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://avendar.net/index.php?title=Tan&amp;diff=1458&amp;oldid=prev</id>
		<title>Undaedalus: Created page with &quot;{{skill |name= Tan |type= Skill |subtype= Item creation |user= Naturalist |duration= Permanent |castingCost=  |tickCost=  |pulseCost=  |range= single corpse |delay= Yes |requirements=  |syntax= Tan corpse &lt;Belt/Mask/Vest/Gloves/Boots/Leggings/Collar/Sleeves/Bracer/Bag&gt; &lt;fitted (optional)&gt; }} Naturalists possess the ability to tan the hides from corpses they find or create. These hides may be worn as armor, and improve in quality as the maker gains in level. Depending...&quot;</title>
		<link rel="alternate" type="text/html" href="https://avendar.net/index.php?title=Tan&amp;diff=1458&amp;oldid=prev"/>
		<updated>2024-02-26T21:01:02Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{skill |name= Tan |type= Skill |subtype= Item creation |user= &lt;a href=&quot;/index.php/Naturalist&quot; title=&quot;Naturalist&quot;&gt;Naturalist&lt;/a&gt; |duration= Permanent |castingCost=  |tickCost=  |pulseCost=  |range= single corpse |delay= Yes |requirements=  |syntax= Tan corpse &amp;lt;Belt/Mask/Vest/Gloves/Boots/Leggings/Collar/Sleeves/Bracer/Bag&amp;gt; &amp;lt;fitted (optional)&amp;gt; }} Naturalists possess the ability to tan the hides from corpses they find or create. These hides may be worn as armor, and improve in quality as the maker gains in level. Depending...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{skill&lt;br /&gt;
|name= Tan&lt;br /&gt;
|type= Skill&lt;br /&gt;
|subtype= Item creation&lt;br /&gt;
|user= [[Naturalist]]&lt;br /&gt;
|duration= Permanent&lt;br /&gt;
|castingCost= &lt;br /&gt;
|tickCost= &lt;br /&gt;
|pulseCost= &lt;br /&gt;
|range= single corpse&lt;br /&gt;
|delay= Yes&lt;br /&gt;
|requirements= &lt;br /&gt;
|syntax= Tan corpse &amp;lt;Belt/Mask/Vest/Gloves/Boots/Leggings/Collar/Sleeves/Bracer/Bag&amp;gt; &amp;lt;fitted (optional)&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Naturalists possess the ability to tan the hides from corpses they&lt;br /&gt;
find or create. These hides may be worn as armor, and improve in quality as&lt;br /&gt;
the maker gains in level. Depending on the abilities or race of the original&lt;br /&gt;
owner of the hide, the armor will have different qualities. In general, only&lt;br /&gt;
physical statistics can be improved by such armor, and it is always possible&lt;br /&gt;
to gain hit points. Tanned hides will deteriorate upon death, however, unless&lt;br /&gt;
the ranger makes them fitted. In this case, only the creator will be able to&lt;br /&gt;
wear it.&lt;/div&gt;</summary>
		<author><name>Undaedalus</name></author>
	</entry>
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