User contributions for Undaedalus

A user with 1,515 edits. Account created on 1 January 2024.
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26 February 2024

  • 17:3817:38, 26 February 2024 diff hist +564 N SleeveCreated page with "{{skill |name= Sleeve |type= Skill |subtype= Disarm protection |user= Thief |duration= |castingCost= |tickCost= |pulseCost= |range= Target Inventory Dagger |delay= |requirements= Dagger |syntax= Sleeve <item> }} Sleeve allows a thief to conceal up to two daggers inside their sleeves. Should engage in combat while unarmed, they will immediately remove a dagger from their sleeve, wielding it automatically. Sleeved items can only be conventionally detected by the t..."
  • 17:3717:37, 26 February 2024 diff hist +566 N SliceCreated page with "{{skill |name= Slice |type= Skill |subtype= Attack, stat reduction, damage, lag |user= Thief |duration= Level/16 Hours |castingCost= 8 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= Non-blunt melee weapon |syntax= Slice <target> }} This skill attempts to hamstring a foe. Slice will deal damage and a dexterity penalty to the target; successive slices will increase the penalty. While affected by this skill, the victim will take damage ev..." current
  • 17:3517:35, 26 February 2024 diff hist +8 BargainNo edit summary current
  • 17:3417:34, 26 February 2024 diff hist +420 N BargainCreated page with "{{skill |name= Bargain |type= Skill |subtype= Utility |user= Thief |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} While most characters rely on their own charm and some basic haggling skills, thieves so frequently barter with merchants that they have fine-tuned this ability. Thieves are able to negotiate better deals than the average buyer or seller."
  • 17:3217:32, 26 February 2024 diff hist +856 N TrapCreated page with "{{skill |name= Trap |type= Skill |subtype= Damage, Crowd Control |user= Thief |duration= 6 Hours |castingCost= 20 Mana |tickCost= |pulseCost= |range= User's current room |delay= 75/Level Hours |requirements= |syntax= Trap/Trap Grease }} When used without the grease argument, this skill will set a tripwire in the room, which will deal damage to the next person who walks in. A grease trap will take effect at the same time. Characters walking over this grease have a..." current
  • 17:2617:26, 26 February 2024 diff hist +636 N DashCreated page with "{{skill |name= Dash |type= Skill |subtype= Movement, Utility |user= Thief |duration= 0.5 Hours |castingCost= 8 Mana |tickCost= |pulseCost= |range= User only |delay= 3 Hours |requirements= |syntax= Dash }} Thieves, for one reason or another, must often execute a swift departure. Those so skilled, on a moment's notice, may prepare themselves to run with all their speed to get away: they will incur absolutely no lag when moving from room to room. However, this pace c..." current
  • 02:2702:27, 26 February 2024 diff hist +1 Thief→‎Abilities
  • 02:2602:26, 26 February 2024 diff hist +546 N RelockCreated page with "{{skill |name= Relock |type= Skill |subtype= Utility |user= Thief |duration= |castingCost= 6 Mana |tickCost= |pulseCost= |range= Target Door or Container |delay= |requirements= |syntax= Relock <direction/container> }} This skill is used by thieves to lock doors or containers in the absence of the correct key. Containers must be closable, and both doors or containers must be lockable; it is not necessary for an ordinary key to exist. However, when relocking a doo..." current
  • 02:1902:19, 26 February 2024 diff hist +367 N CowerCreated page with "{{skill |name= Cower |type= Skill |subtype= combat misdirection |user= Thief |duration= Instant |castingCost= 3 Mana |tickCost= |pulseCost= |range= Target Groupmate |delay= |requirements= |syntax= Cower <target> }} If a thief is the subject of attacks in combat, he may use this skill to cower behind a groupmate, causing the opponent to attack them instead." current
  • 02:1302:13, 26 February 2024 diff hist +600 N ConcealCreated page with "{{skill |name= Conceal |type= Skill |subtype= Stealth |user= Thief |duration= |castingCost= |tickCost= |pulseCost= |range= Target Inventory Item |delay= |requirements= |syntax= Conceal <item> }} Conceal will apply the hidden status to a given item, much as the hide skill will do so for a person. It is only possible to conceal an object indoors or within a city. Certain places and objects of power cannot be hidden from sight in this manner. Items will remain con..." current
  • 02:1202:12, 26 February 2024 diff hist −1 Detect theftNo edit summary current
  • 02:1202:12, 26 February 2024 diff hist +619 N Detect theftCreated page with "{{skill |name= Detect Theft |type= Skill |subtype= Anti-stealth |user= Thief | Watcher |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} As thieves have many skills with which to relieve others of their possessions and coins, they are also keenly aware of these sorts of skills being used in their presence. Whether appreciating another rogue's handiwork, or taking care to safeguard their own possessions,..."
  • 02:1002:10, 26 February 2024 diff hist +505 N ListenCreated page with "{{skill |name= Listen |type= Skill |subtype= Stealth |user= Thief, Watcher |duration= Level/2 Hours |castingCost= 3 Mana |tickCost= |pulseCost= |range= Single PC/Single Adjacent Room |delay= |requirements= Ears |syntax= Listen <person/direction> }} This skill allows a thief or a watcher to either listen to all conversation in an adjacent room, or spoken by a player to their groupmates. Due to the focus that the user must devote to listening, most, but not all,..." current
  • 02:0202:02, 26 February 2024 diff hist +12 AmbushNo edit summary current
  • 02:0102:01, 26 February 2024 diff hist +669 N BackstabCreated page with "{{skill |name= Backstab |type= Skill |subtype= Attack, Initiation |user= Thief |duration= Instant |castingCost= 8 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= Non-blunt melee weapon |syntax= Backstab <target> }} A thief learns early on that the swiftest way to a person's pocket is usually through their back. If wielding a weapon that is not blunt, a thief may make a swift strike at an unsuspecting opponent to initiate combat. Should..." current
  • 01:5601:56, 26 February 2024 diff hist +40 Thief→‎Abilities
  • 01:5301:53, 26 February 2024 diff hist +16 Thief→‎Abilities
  • 01:5201:52, 26 February 2024 diff hist +486 N Thieves CantCreated page with "{{skill |name= Thieves Cant |type= Trait |subtype= Communication, Language |user= Thief, anyone else may select this trait at creation |duration= Instant |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= |syntax= Cant <message> }} Thieves cant is a private language primarily known to thieves and others dwelling on the margins of society; it is a form of sign language and is not vocal in any fashion. It will never cause the user to s..."
  • 01:5001:50, 26 February 2024 diff hist +398 N FleetCreated page with "{{skill |name= Fleet |type= Trait |subtype= Combat Utility |user= Thief, anyone else may select this trait at creation |duration= Instant |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Get <item> }} The fleet trait represents a character's natural speed. This skill manifests itself in the ability to unerringly retrieve items from the ground during combat." current
  • 01:4701:47, 26 February 2024 diff hist +10 CowardlyNo edit summary current
  • 01:4701:47, 26 February 2024 diff hist +561 N CowardlyCreated page with "{{skill |name= Cowardly |type= Trait |subtype= Utility |user= Thief, anyone else may select this trait at creation |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} A lifetime of duplicity and cowardice reaps special benefits for those who possess this trait. It allows the character in question to set a higher wimpy value than characters without it, as well as increases the potential rate of success for the flee comman..."
  • 00:5700:57, 26 February 2024 diff hist −537 StealthBlanked the page current Tag: Blanking
  • 00:5700:57, 26 February 2024 diff hist +537 N SneakCreated page with "{{skill |name= Sneak |type= Trait |subtype= Stealth |user= Thief, Assassin |duration= Level/2 Hours |castingCost= 5 Mana |tickCost= |pulseCost= |range= Self Only |delay= |requirements= |syntax= Sneak }} This skill allows rogues to move through an area soundlessly; PCs in a room will not see the rogue enter or leave. While affected by sneak, it is possible for a rogue to move without causing hide status to end. A sneaking character may freely pick up or drop i..." current
  • 00:5700:57, 26 February 2024 diff hist −2 Thief→‎Traits
  • 00:5700:57, 26 February 2024 diff hist +537 N StealthCreated page with "{{skill |name= Sneak |type= Trait |subtype= Stealth |user= Thief, Assassin |duration= Level/2 Hours |castingCost= 5 Mana |tickCost= |pulseCost= |range= Self Only |delay= |requirements= |syntax= Sneak }} This skill allows rogues to move through an area soundlessly; PCs in a room will not see the rogue enter or leave. While affected by sneak, it is possible for a rogue to move without causing hide status to end. A sneaking character may freely pick up or drop i..."
  • 00:5200:52, 26 February 2024 diff hist −2 Thief→‎Traits
  • 00:5200:52, 26 February 2024 diff hist +112 ThiefNo edit summary

25 February 2024

  • 22:1922:19, 25 February 2024 diff hist +568 N Tears of KyanaCreated page with "{{skill |name= Tears of Kyana |type= Song |subtype= Crowd Control |user= Bard |duration= User's Discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Vocal |syntax= Play 'Tears of Kyana' }} This song is a dirge telling of the sadness of Kyana, mythical goddess of the stars. In legend, her tears often had power over the hearts of mortalkind and are memorialized in this song. Bards who perform this piece draw forth the sympathy..." current
  • 22:1722:17, 25 February 2024 diff hist +116 The Price of CowardiceNo edit summary current
  • 22:1622:16, 25 February 2024 diff hist −114 The Price of CowardiceNo edit summary
  • 22:1522:15, 25 February 2024 diff hist +485 N The Price of CowardiceCreated page with "{{skill |name= The Price of Cowardice |type= Song |subtype= PvP, Crowd Control |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Percussion or Brass instrument |syntax= Play 'The Price of Cowardice' }} Bards who play this song remind all those around them of the ultimate fate of all cowards. Such is the magic of the music that all who listen find that their own attempts at flight from combat are..."
  • 22:0822:08, 25 February 2024 diff hist +475 N The Stuttering SageCreated page with "{{skill |name= The Stuttering Sage |type= Song |subtype= Anti-magic |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Vocal |syntax= Play 'The Stuttering Sage' }} This song is derived from an old folk tune which concerns the antics of a magical sage who speaks with a pronounced stammer. Such is the effect of the song that all scholars who hear it will find their own spells similarly impaired." current
  • 22:0622:06, 25 February 2024 diff hist +590 N The Forgotten FugueCreated page with "{{skill |name= The Forgotten Fugue |type= Song |subtype= Mana regeneration |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's Room |delay= |requirements= String instrument |syntax= Play 'The Forgotten Fugue' }} This polyphonic piece is a fugue, made by some long-forgotten composer (though some more liberal members of the Bardic Collegium still credit it to the poet Quarentis). While its origins remain unknown, when playe..." current
  • 22:0122:01, 25 February 2024 diff hist +550 N Note of StrikingCreated page with "{{skill |name= Note of Striking |type= Song |subtype= Attack, Stun |user= Bard |duration= Single note |castingCost= |tickCost= |pulseCost= |range= Single PC or Mob, or User's room |delay= |requirements= Percussion or Brass instrument |syntax= Play 'Note of Striking' }} Through the use of this powerful, booming note, a bard blasts their opponent with sound with the intention of stunning them with the power of their music. If the sonic energies of this note are no..." current
  • 21:5921:59, 25 February 2024 diff hist +456 N The Tides of WarCreated page with "{{skill |name= The Tides of War |type= Song |subtype= Offensive |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's group |delay= |requirements= Percussion instrument |syntax= Play 'The Tides of War' }} This song stirs the martial spirit of the bard and their companions. While this song is being played, the martial skill of the bard's group will be enhanced, adding the strength of legends to their blows." current
  • 21:5721:57, 25 February 2024 diff hist +492 N Song of SalyraCreated page with "{{skill |name= Song of Salyra |type= Song |subtype= Healing |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= String instrument |syntax= Play 'Song of Salyra' }} Named after the legendary first archmage of water Salyra, this song tells of her greatest feats of healing. Captured in the magic of this music is some portion of the archmage's healing power, and those who hear the music will benefit..." current
  • 21:5421:54, 25 February 2024 diff hist +944 N The Lay of LilisaCreated page with "{{skill |name= The Lay of Lilisa |type= Song |subtype= Crowd Control |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Woodwind or Brass instrument |syntax= Play 'The Lay of Lilisa' }} This lay, or epic poem, tells a portion of the dark and tragic tale of Lilisa. A daughter of one of Var Bandor's wealthiest merchant family, Lilisa was ensnared by the lures of the god Serachel, and trapped in..." current
  • 21:5121:51, 25 February 2024 diff hist +471 N The Hakuran BalmCreated page with "{{skill |name= The Hakuran Balm |type= Song |subtype= combat prevention |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Woodwind instrument |syntax= Play 'The Hakuran Balm' }} This song is based on the famous balms produced at the Hakuran monastery, designed to calm troubled minds. The power of this music has a similar effect, acting to slow or even stop bloody quarrels in their tracks." current
  • 21:4921:49, 25 February 2024 diff hist +655 N The Lone DefenderCreated page with "{{skill |name= The Lone Defender |type= Song |subtype= Defensive |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's group |delay= |requirements= String instrument |syntax= Play 'The Lone Defender' }} The song of the lone defender is a tale of an ancient soldier, who comes out of retirement to defend his village from a barbarian raiding party. Standing alone, he holds a mountain pass long enough for his people to escape, d..." current
  • 21:3521:35, 25 February 2024 diff hist +541 N The Veils of TyrilCreated page with "{{skill |name= Veils of Tyril |type= Song |subtype= Stealth |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= Self |delay= |requirements= Woodwind instrument |syntax= Play 'Crash of Arms' <Target> }} This song, long a favorite of the common folk, tells the tale of the heroic rogue Tyril. Calling to mind a bit of his spirit, the bard who plays this song will call up shadows to conceal themselves in in the manner of thieves and..." current
  • 21:3121:31, 25 February 2024 diff hist +597 N Crash of ArmsCreated page with "{{skill |name= Crash of Arms |type= Song |subtype= Attack |user= Bard |duration= single chord |castingCost= |tickCost= |pulseCost= |range= Single PC or Mob, or User's room |delay= |requirements= Percussion instrument |syntax= Play 'Crash of Arms' <Target> }} A stirring song, this particular piece of music speaks of the force and fury of epic combat. Those to whom the song is directed are struck by a wave of sonic force, which can both damage and deafen the vict..." current
  • 21:2921:29, 25 February 2024 diff hist +681 N Bane of AsjiaCreated page with "{{skill |name= Bane of Asjia |type= Song |subtype= Anti-mentalist |user= Bard |duration= Single chord |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= String or Brass instrument |syntax= Play 'Bane of Asjia' }} Asjia was a caladaran mentalist of some great renown who worked tirelessly throughout his long life to bring peace to the shattered and divided Broken Lands east of Earendam's reach. Largely successful, he met defeat only at..." current
  • 21:2521:25, 25 February 2024 diff hist +591 N The Day of Two DawnsCreated page with "{{skill |name= The Day of Two Dawns |type= Song |subtype= Crowd Control, Stun |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= Self |delay= |requirements= Woodwind instrument |syntax= Play 'The Day of Two Dawns' }} A poem first composed by the legendary ch'taren bard Sy'kanse bore this title, and this song sets those words to music. The poem celebrates the Day of Two Dawns, when the ch'taren first arrived on the surface of Av..." current
  • 21:2321:23, 25 February 2024 diff hist +566 N The Feckless NefortuCreated page with "{{skill |name= The Feckless Nefortu |type= Song |subtype= Utility, group destruction |user= Bard |duration= single chord |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= String instrument |syntax= Play 'The Feckless Nefortu' }} The nefortu have a perhaps deserved reputation as a tricksome, often untrustworthy people. This song commemorates this trend, and has a dubious effect on those who hear it. Under the influence of the music,..." current
  • 21:2121:21, 25 February 2024 diff hist +644 N The Mute GodCreated page with "{{skill |name= The Mute God |type= Song |subtype= Stealth, Anti-magic |user= Bard |duration= User's Discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= String instrument |syntax= Play 'The Mute God' }} This ancient song tells the tale of a forgotten god, who loses his voice bit by bit as his ungrateful followers desert him. Left without voice or power, the legend has it that this demigod was able to communicate only through..." current
  • 21:1521:15, 25 February 2024 diff hist +502 N The Walls of NordathCreated page with "{{skill |name= The Walls of Nordath |type= Song |subtype= Utility |user= Bard |duration= single chord |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Brass |syntax= Play 'The Walls of Nordath' }} 'The Walls of Nordath' is a poem which tells of the fall of the Keep of Nordath, located in the southern reaches of the wild North Forest. Just as Nordath's walls were overcome, so too will this song act, attempting to crumble walls of st..."
  • 21:1321:13, 25 February 2024 diff hist +569 N Note of ShatteringCreated page with "{{skill |name= Note of Shattering |type= Song |subtype= Offensive, Item Destruction |user= Bard |duration= Single chord |castingCost= |tickCost= |pulseCost= |range= User's Room, or Single Target PC or Mob |delay= |requirements= Percussion Instrument |syntax= Play 'Note of Shattering' <Target> }} Through the use of certain powerful harmonics, bards can use this note in an attempt to shatter the crystal and glass objects used by an opponent. If the sonic energies..." current
  • 21:0821:08, 25 February 2024 diff hist +235 N Touch of the SeasCreated page with "{{skill |name= Touch of the Seas |type= Song |subtype= Healing |user= Bard |duration= User's Discretion |castingCost= |tickCost= |pulseCost= |range= User's group |delay= |requirements= Vocal |syntax= Play 'Touch of the Seas' }}" current
  • 21:0521:05, 25 February 2024 diff hist +11 The March to HarrudNo edit summary current
  • 21:0421:04, 25 February 2024 diff hist +645 N The March to HarrudCreated page with "{{skill |name= The March to Harrud |type= Song |subtype= Utility |user= Bard |duration= User's Discretion |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= Vocal |syntax= Play 'The March to Harrud' }} The desert city of Ashta Harrud lies in the southern reaches of Avendar, in the geographic center of the Crimson Sands. The city fell only once, when Felsa the Mad General of Gogoth led an entire battalion of his troops across the desert to assai..."
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