Search found 124 matches
- Thu Sep 27, 2018 7:51 am
- Forum: Main
- Topic: Update 27 Sep 2018
- Replies: 3
- Views: 8142
Re: Update 27 Sep 2018
There isn't a lot to really say about this update which isn't apparent from its description. The goal was to reconcile a number of classes with changes made in some of the last updates, especially regarding mana cost. In addition, time needed to be taken to correct old/poor implementations of variou...
- Thu Sep 27, 2018 7:48 am
- Forum: Main
- Topic: Update 27 Sep 2018
- Replies: 3
- Views: 8142
Update 27 Sep 2018
* Shield block now respects the autodefend toggle as it should. * Lowered the disarm rate of nerve and pummel. * Grace and focused precision now scale their max damroll cap based on character level. * Vanish now uses better logic to determine the room a character escapes to. * Added mana costs to th...
- Wed Jun 06, 2018 9:56 am
- Forum: Main
- Topic: Update 6 Jun 2018
- Replies: 2
- Views: 7030
Re: Update 6 Jun 2018
In many ways, this is more or less a quality of life update, as well as an update in preparation for at least one new major feature. I appreciate your patience while I get some of that stuff ready; it ended up being a bit more ambitious of an endeavor than I realized at the time. What will be affect...
- Wed Jun 06, 2018 9:48 am
- Forum: Main
- Topic: Update 6 Jun 2018
- Replies: 2
- Views: 7030
Update 6 Jun 2018
* A new tips channel has been implemented, offering tips on various topics at a set interval. * Fixed a crash type related to subtle area corruption. * Fixed multiple memory leaks related to buffers. * Buffer memory management has been rewritten. * Lowered the efficacy of pummel's lag and disarm eff...
- Sun May 06, 2018 10:57 am
- Forum: Main
- Topic: Update 6 May 2018
- Replies: 6
- Views: 10519
Re: Update 6 May 2018
Another major goal of this update is to deal with Enirra and the religion surrounding Her. In some ways, Enirra has been a difficult deity for some to approach, because of some of its past characters and artifice. I've spent a significant amount of time during this update cycle rewriting the primary...
- Sun May 06, 2018 10:57 am
- Forum: Main
- Topic: Update 6 May 2018
- Replies: 6
- Views: 10519
Re: Update 6 May 2018
Scholars have some general changes and specific ones. To begin broadly, scholars have long suffered from essentially being tethered to a staff. While this makes sense in the classical fantasy vision, it has some notable limitations when dealing with the way our game is actually designed. It, in effe...
- Sun May 06, 2018 10:57 am
- Forum: Main
- Topic: Update 6 May 2018
- Replies: 6
- Views: 10519
Re: Update 6 May 2018
Fighter is one of the oldest of Avendar's classes, inherited from Merc/ROM. This is in most ways to its detriment; the theory of those games was slightly different for fighter than it is for us. In the past, we have attempted to upgrade or retrofit fighter to make it better in the overall, but in my...
- Sun May 06, 2018 10:56 am
- Forum: Main
- Topic: Update 6 May 2018
- Replies: 6
- Views: 10519
Re: Update 6 May 2018
Hello everyone, it's been a little while since the last patch, but rest assured, we are still working on things. This is what I would consider a "reconciliation" patch, in that it intends to address a series of issues that could or should have been part of previous updates (had everything gone as pl...
- Sun May 06, 2018 10:56 am
- Forum: Main
- Topic: Update 6 May 2018
- Replies: 6
- Views: 10519
Update 6 May 2018
* Mixed water/fire no longer receives: steam. * Mixed water/fire now receives: antipode, martyr's fire. * Minor fire spells have been releveled to more appropriately integrate with major water. * Immolate has had its implementation adjusted to accomodate antipode. * Martyr's fire has had its mana co...
- Mon Jan 29, 2018 10:24 am
- Forum: Main
- Topic: Update 29 Jan 2018
- Replies: 20
- Views: 26400
Re: Update 29 Jan 2018
Finally, houses have had some adjustments, including a new entry in to the house battle. We'll start with the old, before getting into the new. Many skills and spells of extant houses have been adjusted, changing their level of acquisition, their order in terms of stones required, or their actual fu...