Search found 124 matches

by ninjadyne
Mon Jan 29, 2018 10:24 am
Forum: Main
Topic: Update 29 Jan 2018
Replies: 20
Views: 26399

Re: Update 29 Jan 2018

Naturalists have a new member class, barbarian, under their umbrella. This was a fairly easy choice to make as barbarian already contained a significant skill overlap with ranger. This adjusts the balance to three mentalists, three rogues, three warriors, three naturalists, and six scholars and temp...
by ninjadyne
Mon Jan 29, 2018 10:23 am
Forum: Main
Topic: Update 29 Jan 2018
Replies: 20
Views: 26399

Re: Update 29 Jan 2018

All scholars now receive a new spell, scan. This is a scholar basic akin to armor or locate object, and provides the caster with the opportunity to evaluate the relative power of the target, including their immunities, resistances, and weaknesses. It has bothered me for a long time that this data wa...
by ninjadyne
Mon Jan 29, 2018 10:23 am
Forum: Main
Topic: Update 29 Jan 2018
Replies: 20
Views: 26399

Re: Update 29 Jan 2018

And now, for the greater fire paths. This was one of the most difficult parts of this update, as I did not agree with the direction or implications of some of the previous ones. I will lay out first my objections: 1) The inferno, unlike the void, is not a place one trivially travels into or through,...
by ninjadyne
Mon Jan 29, 2018 10:23 am
Forum: Main
Topic: Update 29 Jan 2018
Replies: 20
Views: 26399

Re: Update 29 Jan 2018

Fire scholar has seen some dramatic changes. The first of which is that the minor sphere has been significantly changed. It goes without saying that flamestrike was ridiculously OP for a minor spell, to the point that it was preferential to major spells of another sphere. As well, the minor sphere i...
by ninjadyne
Mon Jan 29, 2018 10:23 am
Forum: Main
Topic: Update 29 Jan 2018
Replies: 20
Views: 26399

Re: Update 29 Jan 2018

Warriors and rogues have essentially remained the same, with most of the focus on them directed at fixing bugs or modernizing ancient implementations. In some cases, this resulted in new functionality (such as being able to lead with pommel), or different calculations (such as choke being considered...
by ninjadyne
Mon Jan 29, 2018 10:22 am
Forum: Main
Topic: Update 29 Jan 2018
Replies: 20
Views: 26399

Re: Update 29 Jan 2018

Watcher has been reworked, and by that I mean I scrapped half of their skill list and essentially started over. My goal with these changes has been to bring together the original vision of watcher from ~2001, and some of the modifications to it from ~2009, and fuse them into an actually good and fun...
by ninjadyne
Mon Jan 29, 2018 10:22 am
Forum: Main
Topic: Update 29 Jan 2018
Replies: 20
Views: 26399

Re: Update 29 Jan 2018

Perhaps the most important change of all is the new way we are transmitting changelog information. Now, when you log in, if there have been changes, you will see them listed in the same manner as you would with new notes. The reason I've elected to do it this way is because it is possible one might ...
by ninjadyne
Mon Jan 29, 2018 10:21 am
Forum: Main
Topic: Update 29 Jan 2018
Replies: 20
Views: 26399

Update 29 Jan 2018

* Changelog information is now relayed in-game through the changes queue, instead of help recent. * Forgery is now a trait which can be chosen upon creation, and some of its longstanding bugs are fixed. * The aristocrat trait has had its functionality expanded to be much more effective over time. * ...
by ninjadyne
Wed Oct 25, 2017 7:07 am
Forum: Main
Topic: Update 25 Oct 2017
Replies: 6
Views: 8541

Re: Update 25 Oct 2017

Most of the other changes are what I would consider bug fixes or balance adjustments to make the meta less dependent on cross-class abilities. Ch'taren, for example, no longer gain a full benefit from stone skin, and stone skin, protection from fire, bearform, and protection from poison now scale wi...
by ninjadyne
Wed Oct 25, 2017 7:06 am
Forum: Main
Topic: Update 25 Oct 2017
Replies: 6
Views: 8541

Re: Update 25 Oct 2017

For those of you who have already scoured the changelog, you may have noticed that alchemist is no longer available as a playable class on creation. There's a lot I want to say about this particular change. To put it really bluntly, alchemist is a mess. It's predicated on an idea which I think is in...