User contributions for Undaedalus

A user with 1,463 edits. Account created on 1 January 2024.
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25 March 2024

10 March 2024

  • 17:0717:07, 10 March 2024 diff hist +939 N AntipodeCreated page with "{{skill |name= Antipode |type= Spell |subtype= Spell improvement, Damage |user= W/f scholar |duration= 3 Hours |castingCost= 55 Mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast 'Antipode' }} This spell draws on the diametric opposition between a mage's spheres, channeling it into explosive force. While this spell is active, should the caster use the immolate spell, a great deal of power will be drained from their own defens..." current
  • 17:0517:05, 10 March 2024 diff hist +691 N Boil seasCreated page with "{{skill |name= Boil Seas |type= Spell |subtype= Damage, Area of Effect |user= W/f scholar |duration= Special |castingCost= 95 Mana |tickCost= |pulseCost= |range= User's current room, connect rooms with aquatic terrain |delay= 10 Hours |requirements= Aquatic terrain |syntax= Cast 'Boil Seas' }} With this spell, the caster may channel raw heat into water that surrounds them, setting the very seas to boiling. While this spell is in effect, all but the caster or those..." current
  • 17:0317:03, 10 March 2024 diff hist +927 N Cinder scryCreated page with "{{skill |name= Cinder Scry |type= Spell |subtype= Utility, Farseeing |user= Fire scholar |duration= Instant |castingCost= 80 mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= *Cast 'Cinder Scry' *Cast 'Cinder Scry' <number> }} Even the least of fire magi can call upon their affinity to flames and seek them out, even over great distances. By casting this spell with no argument, will find the locations of campfires and other flames...." current
  • 17:0017:00, 10 March 2024 diff hist +688 N Martyr's fireCreated page with "{{skill |name= Martyr's Fire |type= Spell |subtype= Healing |user= W/f scholar |duration= 3 Hours |castingCost= 45 Mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast "Martyr's Fire" }} With this spell, the caster may empower their own healing magics, using their very life as the fuel. Every time they use such spells, they will incur irreducible damage-- this can indeed prove fatal. While burning with the martyr's fire, the..." current
  • 16:5916:59, 10 March 2024 diff hist +597 N Grip of elanthemirCreated page with "{{skill |name= Grip of Elanthemir |type= Spell |subtype= Item destruction, PvP, Skill penalty, regeneration penalty |user= W/f scholar |duration= Level/10 Hours |castingCost= 35 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Grip of Elanthemir' <target> }} Calling upon the depths of winter, this spell chills its target to the very bone. Potions they carry may be instantly shattered. They will suffer a penalty to a..." current
  • 16:5616:56, 10 March 2024 diff hist 0 Wall of fireNo edit summary current
  • 16:5616:56, 10 March 2024 diff hist +617 N Wall of fireCreated page with "{{skill |name= Wall of Fire |type= Spell |subtype= Damage, Crowd control |user= Fire scholar |duration= Level/6 Hours |castingCost= 60 mana |tickCost= |pulseCost= |range= Target Exit |delay= 12 Hours |requirements= |syntax= }}Cast 'Wall of Fire' <direction> This spell calls a large column of flame to block off an exit of a given room. Anyone passing through this wall will incur damage. This wall will also block line of sight, preventing archery, bolo, [..."
  • 16:5416:54, 10 March 2024 diff hist −17 Shiyul's furyNo edit summary current
  • 16:5416:54, 10 March 2024 diff hist +516 N Shiyul's furyCreated page with "{{skill |name= Shiyul's Fury |type= Spell |subtype= Damage, knockback |user= Fire scholar, W/f scholar |duration= Instant |castingCost= 55 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast "Shiyul's Fury" <target> }} Fire blast sends a column of flame crashing into its target. In addition to dealing some damage, the force of the blow may also lag its target, or even force them out into an adjoining room. Those who a..."
  • 16:5216:52, 10 March 2024 diff hist +51 Water scholar→‎Spells
  • 16:4416:44, 10 March 2024 diff hist +795 N Fuse resonanceCreated page with "{{skill |name= Fuse Resonance |type= Skill |subtype= Karma modifier |user= Good and Evil scholar mixed spheres |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} Scholars who intermix the Good and Evil aligned spheres in any capacity often find themselves stymied by conflicting demands upon their morality when spellcasting. As such, they have learned to leverage their inherently neutral natures to..." current
  • 16:3216:32, 10 March 2024 diff hist +38 N W/f scholarRedirected page to Water scholar#Water/Fire current Tag: New redirect
  • 16:3116:31, 10 March 2024 diff hist +780 N Thermal masteryCreated page with "{{skill |name= Thermal Mastery |type= Skill |subtype= Spell improvement, Resistance |user= W/f scholar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} A scholar of both fire and ice develops a uniquely-nuanced perspective on all matters caloric, ultimately attaining mastery over both heat and cold. With time, this understanding becomes almost intuitive, aiding the whole of the mage's efforts. Thermal..." current
  • 16:2816:28, 10 March 2024 diff hist +32 Water scholar→‎Skills
  • 01:0201:02, 10 March 2024 diff hist +456 N Frigid burstCreated page with "{{skill |name= Frigid Burst |type= Spell |subtype= Damage, Area of Effect |user= Water scholar |duration= Instant |castingCost= 50 mana |tickCost= |pulseCost= |range= All ungrouped PCs or Mobs in Room |delay= |requirements= |syntax= Cast 'Frigid Burst' }} This spell causes a spray of icicles throughout the caster's current room, dealing both cold and piercing damage to anyone not grouped with them. The room will also become colder as a result." current
  • 01:0101:01, 10 March 2024 diff hist +578 N Mend woundsCreated page with "{{skill |name= Mend Wounds |type= Spell |subtype= Status effect removal |user= Water scholar |duration= Instant |castingCost= Yes |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Mend Wounds' <target> }} This spell of the element of water attempts to mend the more persistent physical injuries an adventurer encounters - broken bones, open wounds, or even gouged eyes. The spell is not perfect..." current
  • 00:5900:59, 10 March 2024 diff hist +442 N Mark of winterCreated page with "{{skill |name= Mark of Winter |type= Spell |subtype= Elemental damage modification |user= Water templar |duration= Level/12 Hours |castingCost= 85 mana |tickCost= |pulseCost= |range= User's current room |delay= 8.5-10 Hours |requirements= |syntax= Cast 'Mark of Winter' }} When scribed upon solid ground, this mark will cause all sources of physical melee damage to deal cold damage instead. Magical weapons and spells are uneffected." current
  • 00:5800:58, 10 March 2024 diff hist −31 WithdrawNo edit summary current
  • 00:5800:58, 10 March 2024 diff hist +541 N WhirlpoolCreated page with "{{skill |name= Whirlpool |type= Spell |subtype= Anti-flee, PvP |user= Water scholar |duration= 1 Hour |castingCost= 45 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Whirlpool' <target> }} When successful, this spell will create a whirlpool around its target, preventing them from fleeing from combat, withdrawing, or using caltraps to escape. Targets caught in a whirlpool will have their skills hindered by bei..." current
  • 00:5600:56, 10 March 2024 diff hist +364 N Mass healCreated page with "{{skill |name= Mass Heal |type= Spell |subtype= Healing, Area of Effect |user= Water scholar |duration= Instant |castingCost= 85 mana |tickCost= |pulseCost= |range= Caster's Group |delay= |requirements= |syntax= Cast 'Mass Heal' }} Drawing on powerful healing energies, mass heal will replicate the effects of the heal spell on the caster's entire group." current
  • 00:5500:55, 10 March 2024 diff hist +706 N Refine potionCreated page with "{{skill |name= Refine Potion |type= Spell |subtype= Item modification |user= Water templar |duration= Permanent |castingCost= 150 mana |tickCost= |pulseCost= |range= Inventory Object |delay= |requirements= |syntax= cast 'refine potion' <potion> }} As a natural part of their general studies, researchers of water magics are instructed in the art of refining potions. By carefully concentrating the magics within a potion, such a scholar may increase the lev..." current
  • 00:5300:53, 10 March 2024 diff hist +765 N Frozen heartCreated page with "{{skill |name= Frozen Heart |type= Spell |subtype= Damage over time, Disarming |user= Water templar |duration= Level/22 Hours |castingCost= 65 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Frozen Heart' <target> }} Mages of water may attempt to freeze the very hearts of their foes. This spell will cause a small amount of cold-typed damage when it hits, and periodically over the duration of the spell. Wh..." current
  • 00:5100:51, 10 March 2024 diff hist +676 N CurrentsCreated page with "{{skill |name= Currents |type= Spell |subtype= Theft, Crowd control |user= Water scholar |duration= Instant |castingCost= 40 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= cast 'currents' <target> }} With the currents spell, a scholar of water may call forth surrounding water to throw around his foe. The currents will fling the target around, possibly dislodging his weapons, money, or inventory items. Once the..." current
  • 00:4800:48, 10 March 2024 diff hist +563 N HealCreated page with "{{skill |name= Heal |type= Spell |subtype= Healing |user= Water scholar |duration= Instant |castingCost= 55 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Heal' <target> }} While more taxing than the noble refuge spell, the heal spell is used to restore a consistent amount of health to its target. This spell should not be confused with the healers that can be found acting in various capacities around the world. This..." current
  • 00:4700:47, 10 March 2024 diff hist +362 N Polar auraCreated page with "{{skill |name= Polar Aura |type= Spell |subtype= Resistance bonus |user= Water templar |duration= 2 Hours |castingCost= 45 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Polar Aura' <target> }} This spell chills the air around its target, providing a resistance to fire dependent on the caster's level." current
  • 00:4500:45, 10 March 2024 diff hist +55 FloodNo edit summary current
  • 00:4400:44, 10 March 2024 diff hist +733 N FloodCreated page with "{{skill |name= Flood |type= Spell |subtype= |user= |duration= 1 Hour |castingCost= 50 mana |tickCost= |pulseCost= |range= Caster's Current Room |delay= 12.5 Hours |requirements= |syntax= Cast 'Flood' }} This spell causes a rush of water to flood the caster's immediate vicinity and some surrounding rooms. This immediately halts combat and attempts to slow anyone who had been fighting, unless they could already move freely in water..."
  • 00:4300:43, 10 March 2024 diff hist +306 N IceblastCreated page with "{{skill |name= Iceblast |type= Spell |subtype= Damage |user= Water scholar |duration= Instant |castingCost= 25 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Iceblast' <target> }} Iceblast will call forth a large burst of pure ice, damaging its target." current
  • 00:4100:41, 10 March 2024 diff hist +16 HeatsinkNo edit summary current
  • 00:4100:41, 10 March 2024 diff hist +44 HeatsinkNo edit summary
  • 00:4000:40, 10 March 2024 diff hist +17 Soothing mistNo edit summary current
  • 00:3900:39, 10 March 2024 diff hist +350 N Soothing mistCreated page with "{{skill |name= Soothing Mist |type= Spell |subtype= Healing over time |user= |duration= One Half Hour |castingCost= 80 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Soothing Mist' <target> }} This spell envelops its target with a pleasant mist, healing them every round of combat for its duration."
  • 00:3800:38, 10 March 2024 diff hist +4 Meditative strikeNo edit summary current
  • 00:3700:37, 10 March 2024 diff hist −40 Meditative strikeNo edit summary
  • 00:3700:37, 10 March 2024 diff hist +14 Frost strikeNo edit summary current
  • 00:3700:37, 10 March 2024 diff hist −28 HeatsinkNo edit summary
  • 00:3600:36, 10 March 2024 diff hist 0 HeatsinkNo edit summary
  • 00:3600:36, 10 March 2024 diff hist +673 N HeatsinkCreated page with "{{skill |name= Heatsink |type= Spell |subtype= Malediction |user= Water scholar |duration= Level/16 Hours |castingCost= 40 Mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Heatsink' <target> }} This spell will attempt to ice over its target's weapon, causing a small amount of damage each time they attack and causing the weapon to deal cold damage. It is ineffective against someone who is not using a weapon, as well as wea..."
  • 00:3200:32, 10 March 2024 diff hist −60 ScanNo edit summary current
  • 00:3000:30, 10 March 2024 diff hist +497 N CommunionCreated page with "{{skill |name= Communion |type= Spell |subtype= Stat bonus |user= Water scholar |duration= Level/2 Hours |castingCost= 80 mana |tickCost= |pulseCost= |range= Caster's Group |delay= |requirements= |syntax= Cast 'Communion' }} This spell offers the caster's group a sustaining taste of purest water. This offers a bonus to everyone's armor class, saves, and hit points. The spell may be re-cast before it has expired to renew the benefit. The undead, ob..." current
  • 00:2800:28, 10 March 2024 diff hist +656 N WhiteoutCreated page with "{{skill |name= Whiteout |type= Spell |subtype= Maledicition |user= Water scholar |duration= Level/12 Hours |castingCost= 15 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Whiteout' <target> }} This spell blasts a small burst of snow in the target's eyes, impeding their vision. They will still be able to see, but be unable to scan out of the current room and be far more likely to miss attacks due to armor class. This..." current
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