Terrain lore

Revision as of 01:01, 27 February 2024 by Undaedalus (talk | contribs) (Created page with "{{skill |name= Terrain Lore |type= Skill |subtype= Passive Defense |user= Ranger |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= Wilderness Terrain |syntax= Automatic }} Unquestioned masters of wilderness terrain, rangers may frequently use their surroundings to their advantage. This has a variety of effects depending on where they are fighting-- from evading attacks in the high grasses or ducking behind trees (damaging the oppone...")
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Terrain Lore
Skill type: Skill
Skill subtype: Passive Defense
Primary user: Ranger
Requirements: Wilderness Terrain
Syntax: Automatic

Unquestioned masters of wilderness terrain, rangers may frequently use their surroundings to their advantage. This has a variety of effects depending on where they are fighting-- from evading attacks in the high grasses or ducking behind trees (damaging the opponent's weapon, of course) to tiring opponents out by manuvering to high ground in the hills, gaining extra attacks in the desert, when the opponent has dirt in their eyes, or miring the enemy in the swamps, causing them to lose attacks. This skill will also always serve as an additional defense, at least in the wilderness. Hitroll assists with penetrating this defense.

See also: Parry, Dodge