Natural armor

Revision as of 03:11, 27 February 2024 by Undaedalus (talk | contribs) (Created page with "{{skill |name= Natural Armor |type= Spell |subtype= Defensive buff |user= Druid |duration= 4+(Level/4) Hours |castingCost= 50 mana |tickCost= |pulseCost= |range= User only |delay= |requirements= Wilderness terrain |syntax= Cast 'Natural Armor' }} This spell draws on the ambient magic of the caster's current locale for protection. This improves the caster's armour class, and protects them from bashes and against weapons. This spell does not cooexist with similar sp...")
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Natural Armor
Skill type: Spell
Skill subtype: Defensive buff
Primary user: Druid
Duration: 4+(Level/4) Hours
Casting cost: 50 mana
Range: User only
Requirements: Wilderness terrain
Syntax: Cast 'Natural Armor'

This spell draws on the ambient magic of the caster's current locale for protection. This improves the caster's armour class, and protects them from bashes and against weapons. This spell does not cooexist with similar spells that transmute the skin such as barkskin or stoneskin.