Speak with plants

Revision as of 04:00, 27 February 2024 by Undaedalus (talk | contribs) (Created page with "{{skill |name= Speak with Plants |type= Spell |subtype= Utility, PvP |user= Druid |duration= Instant |castingCost= 30 Mana |tickCost= |pulseCost= |range= Single PC, anywhere in the world |delay= |requirements= Wilderness or aquatic terrain |syntax= Cast 'Speak with Plants' <Target> }} A sufficiently skilled druid may commune with plants if they are in a place of wild plant-growth. By doing so, they may ask their target's location. If they are also in a similarly n...")
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Speak with Plants
Skill type: Spell
Skill subtype: Utility, PvP
Primary user: Druid
Duration: Instant
Casting cost: 30 Mana
Range: Single PC, anywhere in the world
Requirements: Wilderness or aquatic terrain
Syntax: Cast 'Speak with Plants' <Target>

A sufficiently skilled druid may commune with plants if they are in a place of wild plant-growth. By doing so, they may ask their target's location. If they are also in a similarly natural place, the plants will tell the caster the name of the area they may be found in. Oceanic plants may be consulted, but they only communicate with other aquatic growth.

In general, plants cannot communicate through the wards or curses that permanently prevent recall or teleportation, but within its own domain, the roots of Gamaloth are all-seeing. Should both caster and target be in such a region, the caster will unerringly see their target's current room.