Corner

Revision as of 01:05, 1 February 2024 by Undaedalus (talk | contribs) (Created page with "{{skill |name= Corner |type= Skill |subtype= Offensive |user= Gladiator |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} With their training often placing them in a tight spot or vastly outnumbered for showmanship and crowd-pleasing affects, gladiators are able to fight in such a way that they are able to take a full round of attacks against each opponent who is fighting them. Contrary to popular belief, the...")
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Corner
Skill type: Skill
Skill subtype: Offensive
Primary user: Gladiator
Syntax: Automatic

With their training often placing them in a tight spot or vastly outnumbered for showmanship and crowd-pleasing affects, gladiators are able to fight in such a way that they are able to take a full round of attacks against each opponent who is fighting them. Contrary to popular belief, the visual spectacle of this skill is solely reliant on the sheer number of attacks; this skill provides no bonus damage to the gladiator at any time.

Primary Attribute: Dexterity