Avendar:Connect: Difference between revisions
(Created page with "Avendar can be accessed with any MUD client via telnet: <code><big>'''Host:''' avendar.net<br> '''Port:''' 9999</big></code> If you have never played a game like Avendar before, below are more detailed connection instructions using a number of popular MUD clients which you may choose from. There is no wrong choice, and all have similar functionalities. == Mudlet == == MUSHclient == == zMUD ==") |
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Avendar can be accessed with any MUD client via telnet: | Avendar can be accessed with any MUD client via telnet: | ||
<code><big>'''Host:''' avendar.net<br> | <code><big>'''Host:''' avendar.net<br> | ||
'''Port:''' 9999</big></code> | '''Port:''' 9999</big></code> | ||
If you have never played a game like Avendar before, below are more detailed connection instructions using a number of popular MUD clients which you may choose from. There is no wrong choice, and all have similar functionalities. | If you have never played a game like Avendar before, below are more detailed connection instructions using a number of popular MUD clients which you may choose from. There is no wrong choice, and all have similar functionalities. | ||
== | ==Making a Character== | ||
== | ==MUD Clients== | ||
== zMUD == | === Mudlet === | ||
=== MUSHclient === | |||
# Click <code>File</code> and navigate to <code>New World...</code> | |||
# Under <code>World Name</code>, enter Avendar (or whatever you like). | |||
# Under <code>MUD address and port</code>, enter: | |||
<code>TCP/IP Address: avendar.net</code> | |||
<code>Port Number: 9999</code> | |||
# Check <code>Save World Automatically On Close</code> and click <code>OK</code> | |||
The server information will be saved in a file called <code>Avendar.MCL (or whatever you put in as your World Name). To connect, you will open this file in MUSHclient. | |||
=== zMUD === | |||
Revision as of 11:56, 8 February 2024
Avendar can be accessed with any MUD client via telnet:
Host: avendar.net
Port: 9999
If you have never played a game like Avendar before, below are more detailed connection instructions using a number of popular MUD clients which you may choose from. There is no wrong choice, and all have similar functionalities.
Making a Character
MUD Clients
Mudlet
MUSHclient
- Click
Fileand navigate toNew World... - Under
World Name, enter Avendar (or whatever you like). - Under
MUD address and port, enter:
TCP/IP Address: avendar.netPort Number: 9999
- Check
Save World Automatically On Closeand clickOK
The server information will be saved in a file called Avendar.MCL (or whatever you put in as your World Name). To connect, you will open this file in MUSHclient.
zMUD