Pounce: Difference between revisions

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(Created page with "{{skill |name= Pounce |type= Skill |subtype= Attack, Anti-flight |user= Ranger |duration= Special |castingCost= |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= Solid Terrain |syntax= Pounce <target> }} A ranger may pounce at their enemy, dealing damage and bringing them to the ground halting any flight, natural or magical and trapping them in any snares set in the room. The target will attempt to recover their flight each and every round un...")
 
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|type= Skill
|type= Skill
|subtype= Attack, Anti-flight
|subtype= Attack, Anti-flight
|user= [[Ranger]]
|user= [[Ranger]], [[Druid]]s in wolf form
|duration= Special
|duration= Special
|castingCost=
|castingCost=
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every round until successful.
every round until successful.


See Also: [[Set Snare]]
See Also: [[Set snare]]

Latest revision as of 02:45, 27 February 2024

Pounce
Skill type: Skill
Skill subtype: Attack, Anti-flight
Primary user: Ranger, Druids in wolf form
Duration: Special
Range: Single PC or Mob
Requirements: Solid Terrain
Syntax: Pounce <target>

A ranger may pounce at their enemy, dealing damage and bringing them to the ground halting any flight, natural or magical and trapping them in any snares set in the room. The target will attempt to recover their flight each and every round until successful.

See Also: Set snare