Distract: Difference between revisions

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(Created page with "{{skill |name= Distract |type= Skill |subtype= Combat Management, Aggro |user= Air Templar, Watcher |duration= up to 1 tick |castingCost= |tickCost= |pulseCost= |range= single target already in combat |delay= |requirements= |syntax= Distract <target> }} With this skill one may briefly distract a target who is already in combat, temporarily directing blows onto oneself. The target will only remain distracted for until the next tick, after which point they wil...")
 
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|type= Skill
|type= Skill
|subtype= Combat Management, Aggro
|subtype= Combat Management, Aggro
|user= [[Air Templar]], [[Watcher]]
|user= [[Air Templar]], [[Bandit]], [[Void templar]]
|duration= up to 1 tick
|duration= up to 1 tick
|castingCost=
|castingCost=
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distracted for until the next tick, after which point they will resume
distracted for until the next tick, after which point they will resume
fighting their original target, if they are still present.
fighting their original target, if they are still present.

Primary Attribute: Dexterity, Charisma

Latest revision as of 22:55, 28 February 2024

Distract
Skill type: Skill
Skill subtype: Combat Management, Aggro
Primary user: Air Templar, Bandit, Void templar
Duration: up to 1 tick
Range: single target already in combat
Syntax: Distract <target>

With this skill one may briefly distract a target who is already in combat, temporarily directing blows onto oneself. The target will only remain distracted for until the next tick, after which point they will resume fighting their original target, if they are still present.