Call upon earth: Difference between revisions

Content added Content deleted
(Created page with "{{skill |name= Call Upon Earth |type= Spell |subtype= Healing |user= Earth templar |duration= |castingCost= 50 mana |tickCost= |pulseCost= |range= User only |delay= |requirements= Underground terrain, or a Mantle of earth |syntax= Cast 'Call Upon Earth' }} This spell draws upon the strength and power of the earth to heal the caster's wounds. It may only be cast underground or in a room where the ground has been turned to mud. Alternatively, it may be cast at...")
 
No edit summary
 
(One intermediate revision by the same user not shown)
Line 16: Line 16:
wounds. It may only be cast underground or in a room where the ground has been
wounds. It may only be cast underground or in a room where the ground has been
turned to mud. Alternatively, it may be cast at reduced level at any time if
turned to mud. Alternatively, it may be cast at reduced level at any time if
wearing a mantle of earth. This weakens the mantle, and can potentially
wearing a [[mantle of earth]]. This weakens the mantle, and can potentially
destroy it.
destroy it.

See also: [[Mantle of earth]]

Latest revision as of 21:12, 3 March 2024

Call Upon Earth
Skill type: Spell
Skill subtype: Healing
Primary user: Earth templar
Casting cost: 50 mana
Range: User only
Requirements: Underground terrain, or a Mantle of earth
Syntax: Cast 'Call Upon Earth'

This spell draws upon the strength and power of the earth to heal the caster's wounds. It may only be cast underground or in a room where the ground has been turned to mud. Alternatively, it may be cast at reduced level at any time if wearing a mantle of earth. This weakens the mantle, and can potentially destroy it.

See also: Mantle of earth