|
|
| Line 1: |
Line 1: |
| In Avendar, the gods offer a certain background presence to the lives of all people. Some find themselves touched in ways that profoundly affect their lives, typically leaving a visible mark. This is commonly manifested at birth, but can occur at later points in life. Most consider this a sign of the god's favour, but may simply represent a passing interest. That said, if one so marked profoundly displeases a god, or is chosen as an exemplar of another god's faith, the mark will be removed.
| | #Redirect [[God touch]] |
| | |
| All god touches cost 3 trains. One may only have a god touch from a single deity. Should the mark be removed for any reason, the train cost will not be refunded.
| |
| | |
| The effects of these touches are as follows:
| |
| | |
| '''Aeolis:''' +4 Charisma<br>
| |
| '''Serachel:''' Your aura never appears redder than faint red, regardless of actual karma.<br>
| |
| '''Alil:''' Your wisdom score will always be equal to two less than your current charisma.<br>
| |
| | |
| '''Chadraln:''' +10% mana regeneration speed.<br>
| |
| '''Jalassa:''' Unarmed damage is calculated as if the masterwork weapon flag were applied.<br>
| |
| '''Alajial:''' -22 armour class; aggressive monsters will cease to be aggressive ten levels sooner than normal.<br>
| |
| | |
| '''Jolinn:''' Water-based healing is 10% more effective on you.<br>
| |
| '''Lilune:''' +4 Intelligence.<br>
| |
| '''Dolgrael:''' +4 Strength.<br>
| |
| | |
| '''Fenthira:''' +4 Constitution.<br>
| |
| '''Sythrak:''' Unarmed attacks deal fire damage.<br>
| |
| '''Sitheus:''' Unarmed attacks deal disease damage.
| |
| | |
| '''Girikha:''' Bonus lightning damage (maximum 12 points) on all melee attacks.<br>
| |
| | |
| '''Calaera:''' +7% damage against all evil opponents.<br>
| |
| '''Rystaia:''' -10 saves vs negative.<br>
| |
| '''Vaialos:''' Vaialos is dead, unable to mark anyone.<br>
| |
| | |
| '''Elar:''' +1hp per level 50% of the time; natural magic healing is 10% more effective on you.<br>
| |
| '''Lielqan:''' Your bite attacks are more effective; you do not suffer the penalties imposed by the gamaloth domain, should they apply.<br>
| |
| | |
| '''Ayaunj:''' You receive an additional 20% discount when making purchases.<br>
| |
| '''Bayyal:''' +10 resist fire, -10 resist cold.<br>
| |
| '''Tzajai:''' +4 Luck<br>
| |
| | |
| '''Arkhural:''' +7% damage against all good-aligned targets.<br>
| |
| '''Ashur:''' Ashur does not care to mark mortals.<br>
| |
| '''Rveyelhi:''' +12% damage against all chaotic targets.<br>
| |
| | |
| '''Iandir:''' -66 armour class.<br>
| |
| '''Enirra:''' Your karma is always treated as if it was 25% of its actual value.<br>
| |
| | |
| [[category:gods]][[category:Character_Creation]] | |