Gloomward: Difference between revisions
Undaedalus (talk | contribs) (Created page with "{{skill |name= Gloomward |type= Skill |subtype= Passive defense |user= Void scholar, Void templar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= A dark room |syntax= Automatic }} All scholars of the Void learn to use the darkness in their favour, and are able to use tricks of the shadow to occasionally avoid melee attacks when in a darkened room. They are also able to use this knowledge to see in the dark. Should the scholar...") |
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|name= Gloomward | |name= Gloomward | ||
|type= Skill | |type= Skill | ||
|subtype= Passive defense | |subtype= Passive defense, Vision | ||
|user= [[Void scholar]], [[Void templar]] | |user= [[Void scholar]], [[Void templar]] | ||
|duration= | |duration= | ||
| Line 13: | Line 13: | ||
|syntax= Automatic | |syntax= Automatic | ||
}} | }} | ||
All | All students of the Void learn to use the darkness in their favour, and are | ||
able to use tricks of the shadow to occasionally avoid melee attacks when in a | able to use tricks of the shadow to occasionally avoid melee attacks when in a | ||
darkened room. They are also able to use this knowledge to see in the dark. | darkened room. They are also able to use this knowledge to see in the dark. | ||
Should the | Should the user take light-elemental damage, this will negate the chance to | ||
defend against | defend against attacks for one hour. | ||
See Also: [[Dodge]], [[Parry]], [[Night vision]] | See Also: [[Dodge]], [[Parry]], [[Night vision]] | ||
Latest revision as of 21:16, 7 July 2024
Gloomward
| |
|---|---|
| Skill type: | Skill |
| Skill subtype: | Passive defense, Vision |
| Primary user: | Void scholar, Void templar |
| Requirements: | A dark room |
| Syntax: | Automatic |
All students of the Void learn to use the darkness in their favour, and are able to use tricks of the shadow to occasionally avoid melee attacks when in a darkened room. They are also able to use this knowledge to see in the dark.
Should the user take light-elemental damage, this will negate the chance to defend against attacks for one hour.
See Also: Dodge, Parry, Night vision