Gloomward: Difference between revisions

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(Created page with "{{skill |name= Gloomward |type= Skill |subtype= Passive defense |user= Void scholar, Void templar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= A dark room |syntax= Automatic }} All scholars of the Void learn to use the darkness in their favour, and are able to use tricks of the shadow to occasionally avoid melee attacks when in a darkened room. They are also able to use this knowledge to see in the dark. Should the scholar...")
 
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|name= Gloomward
|name= Gloomward
|type= Skill
|type= Skill
|subtype= Passive defense
|subtype= Passive defense, Vision
|user= [[Void scholar]], [[Void templar]]
|user= [[Void scholar]], [[Void templar]]
|duration=
|duration=
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|syntax= Automatic
|syntax= Automatic
}}
}}
All scholars of the Void learn to use the darkness in their favour, and are
All students of the Void learn to use the darkness in their favour, and are
able to use tricks of the shadow to occasionally avoid melee attacks when in a
able to use tricks of the shadow to occasionally avoid melee attacks when in a
darkened room. They are also able to use this knowledge to see in the dark.
darkened room. They are also able to use this knowledge to see in the dark.


Should the scholar take light-elemental damage, this will negate the chance to
Should the user take light-elemental damage, this will negate the chance to
defend against attack for one hour.
defend against attacks for one hour.


See Also: [[Dodge]], [[Parry]], [[Night vision]]
See Also: [[Dodge]], [[Parry]], [[Night vision]]

Latest revision as of 05:16, 8 July 2024

Gloomward
Skill type: Skill
Skill subtype: Passive defense, Vision
Primary user: Void scholar, Void templar
Requirements: A dark room
Syntax: Automatic

All students of the Void learn to use the darkness in their favour, and are able to use tricks of the shadow to occasionally avoid melee attacks when in a darkened room. They are also able to use this knowledge to see in the dark.

Should the user take light-elemental damage, this will negate the chance to defend against attacks for one hour.

See Also: Dodge, Parry, Night vision