Guard: Difference between revisions

Content added Content deleted
(Created page with "{{skill |name= Guard |type= Skill |subtype= Utility |user= Fighter |duration= Indefinite as long as the user has mana |castingCost= |tickCost= 24 Mana |pulseCost= |range= one direction of the user's choice |delay= |requirements= |syntax= Guard <direction> }} By the means of this skill, a fighter may guard a given direction. He will then automatically attack anyone who enters or leaves by this exit that he can see, excepting members of his group or mobiles. This s...")
 
No edit summary
 
Line 18: Line 18:
per half hour; it will remain active either until he moves, or his mana is
per half hour; it will remain active either until he moves, or his mana is
depleted entirely.
depleted entirely.

Primary Attribute: Intelligence, Dexterity

Latest revision as of 05:27, 8 July 2024

Guard
Skill type: Skill
Skill subtype: Utility
Primary user: Fighter
Duration: Indefinite as long as the user has mana
Per-tick cost: 24 Mana
Range: one direction of the user's choice
Syntax: Guard <direction>

By the means of this skill, a fighter may guard a given direction. He will then automatically attack anyone who enters or leaves by this exit that he can see, excepting members of his group or mobiles. This still will drain 24 mana per half hour; it will remain active either until he moves, or his mana is depleted entirely.