Guard: Difference between revisions
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Undaedalus (talk | contribs) (Created page with "{{skill |name= Guard |type= Skill |subtype= Utility |user= Fighter |duration= Indefinite as long as the user has mana |castingCost= |tickCost= 24 Mana |pulseCost= |range= one direction of the user's choice |delay= |requirements= |syntax= Guard <direction> }} By the means of this skill, a fighter may guard a given direction. He will then automatically attack anyone who enters or leaves by this exit that he can see, excepting members of his group or mobiles. This s...") |
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per half hour; it will remain active either until he moves, or his mana is |
per half hour; it will remain active either until he moves, or his mana is |
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depleted entirely. |
depleted entirely. |
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Primary Attribute: Intelligence, Dexterity |
Latest revision as of 05:27, 8 July 2024
Guard
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Skill type: | Skill |
Skill subtype: | Utility |
Primary user: | Fighter |
Duration: | Indefinite as long as the user has mana |
Per-tick cost: | 24 Mana |
Range: | one direction of the user's choice |
Syntax: | Guard <direction> |
By the means of this skill, a fighter may guard a given direction. He will then automatically attack anyone who enters or leaves by this exit that he can see, excepting members of his group or mobiles. This still will drain 24 mana per half hour; it will remain active either until he moves, or his mana is depleted entirely.