Dual wield: Difference between revisions

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|type= Skill
|type= Skill
|subtype= Weapon skill
|subtype= Weapon skill
|user= [[Assassin]], [[Swordmaster]], [[Bandit]], [[Thief]], [[Fire templar]], [[Spirit templar]]
|user= [[Assassin]], [[Swordmaster]], [[Bandit]], [[Thief]], [[Fire templar]], [[Spirit templar]], [[Barbarian]]
|duration=  
|duration=  
|castingCost=  
|castingCost=  
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|syntax= Automatic
|syntax= Automatic
}}
}}
Dual wielding is the ability to use an additional weapon in the character's offhand. Weapons being dual wielded will suffer a slight penalty in the amount of damage and have a lesser chance of [[iterative attack]]s. Weapon weight must be considered with this skill, as only weapons lighter then the one being wielded in the main hand are capable of being dual wielded. [[swordmaster|Swordmasters]] are exempt from this restriction, and can dual wield nearly any two swords they can hold. Certain unwieldy combinations of weapons will be more awkward to defend oneself with.
Dual wielding is the ability to use an additional weapon in the character's offhand. Weapons being dual wielded will suffer a slight penalty in the amount of damage and have a lesser chance of [[iterative attack]]s. The [[ambidextrous]] trait reduces this penalty.


Large-sized races, such as the [[chaja]], [[alatharya]], and [[srryn]], are able to hold certain kinds of two-handed weapons with one hand, and dual wield them. The balance of [[spear]]s, [[staff|staves]], and [[polearm]]s are such that this is not possible for these weapons.
Weapon weight must be considered with this skill, as only weapons lighter then the one being wielded in the main hand are capable of being dual wielded. The higher the user's [[dexterity]], the closer the offhand weapon's weight can be to the main weapon.  [[swordmaster|Swordmasters]] are exempt from this restriction, and can dual wield nearly any two swords they can hold. [[Dagger]]s also ignore this restriction and can always be used in the offhand regardless of weight.  Certain unwieldy combinations of weapons will be more awkward to defend oneself with.


The [[ambidextrous]] trait, available upon creation and given to [[swordmaster]]s automatically, reduces but does not remove the weight restrictions (though swordmasters have none in either case).
Large-sized races, such as the [[chaja]], [[alatharya]], and [[srryn]], are able to hold certain kinds of two-handed weapons with one hand and dual wield them. The balance of [[staff]]s, and [[polearm]]s are such that this is not possible for these weapons.


[[Category:Abilities]]
[[Category:Abilities]]

Latest revision as of 11:51, 23 November 2025

Dual Wield
Skill type: Skill
Skill subtype: Weapon skill
Primary user: Assassin, Swordmaster, Bandit, Thief, Fire templar, Spirit templar, Barbarian
Syntax: Automatic

Dual wielding is the ability to use an additional weapon in the character's offhand. Weapons being dual wielded will suffer a slight penalty in the amount of damage and have a lesser chance of iterative attacks. The ambidextrous trait reduces this penalty.

Weapon weight must be considered with this skill, as only weapons lighter then the one being wielded in the main hand are capable of being dual wielded. The higher the user's dexterity, the closer the offhand weapon's weight can be to the main weapon. Swordmasters are exempt from this restriction, and can dual wield nearly any two swords they can hold. Daggers also ignore this restriction and can always be used in the offhand regardless of weight. Certain unwieldy combinations of weapons will be more awkward to defend oneself with.

Large-sized races, such as the chaja, alatharya, and srryn, are able to hold certain kinds of two-handed weapons with one hand and dual wield them. The balance of staffs, and polearms are such that this is not possible for these weapons.