Shockwave: Difference between revisions

(Created page with "{{skill |name= Shockwave |type= Skill |subtype= Attack, Area of Effect, Lag, Dispel |user= Earth templar |duration= Instant |castingCost= 40 mana |tickCost= |pulseCost= |range= All ungrouped PCs or Mobs in Room |delay= |requirements= a two-handed weapon |syntax= Shockwave }} Using any weapon wielded with both hands, an earth templar can strike the ground with such force that all present will be struck with a moment of lag and weaken or dispel benedictions of...")
 
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|user= [[Earth templar]]
|user= [[Earth templar]]
|duration= Instant
|duration= Instant
|activationLag= 2 rounds
|castingCost= 40 mana
|castingCost= 40 mana
|tickCost=  
|tickCost=  
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Using any weapon wielded with both hands, an earth templar can strike the
Using any weapon wielded with both hands, an earth templar can strike the
ground with such force that all present will be struck with a moment of lag
ground with such force that all present will be struck with a moment of lag
and weaken or dispel benedictions of the air sphere. This skill must be used
and weaken or dispel benedictions of the air sphere. This skill must be
on solid ground. It will initiate combat with anyone it can strike, whether
used on solid ground. It will initiate combat with anyone it can strike,
they are lagged or not.
whether they are lagged or not. This skill normally will do sonic damage,
but if the weapon used is affected by granite weapon it will instead do
blunt damage. 
 
See also: [[Granite weapon]], [[Lag]]

Latest revision as of 17:06, 25 December 2025

Shockwave
Skill type: Skill
Skill subtype: Attack, Area of Effect, Lag, Dispel
Primary user: Earth templar
Activation lag: 2 rounds
Duration: Instant
Casting cost: 40 mana
Range: All ungrouped PCs or Mobs in Room
Requirements: a two-handed weapon
Syntax: Shockwave

Using any weapon wielded with both hands, an earth templar can strike the ground with such force that all present will be struck with a moment of lag and weaken or dispel benedictions of the air sphere. This skill must be used on solid ground. It will initiate combat with anyone it can strike, whether they are lagged or not. This skill normally will do sonic damage, but if the weapon used is affected by granite weapon it will instead do blunt damage.

See also: Granite weapon, Lag