Form of the Serpent: Difference between revisions
Undaedalus (talk | contribs) No edit summary |
Undaedalus (talk | contribs) No edit summary |
||
| Line 7: | Line 7: | ||
|castingCost= | |castingCost= | ||
|tickCost= | |tickCost= | ||
|pulseCost= | |pulseCost= 10 Mana per round | ||
|range= | |range= | ||
|delay= | |delay= | ||
| Line 14: | Line 14: | ||
}} | }} | ||
The form of the serpent allows a swordmaster to move with the sinuous | The form of the serpent allows a swordmaster to move with the sinuous | ||
swiftness of the serpent, significantly increasing their chance to dodge | swiftness of the serpent, significantly increasing their chance to [[dodge]] | ||
attacks, as well as | attacks, as well as [[kick]]s; furthermore, they will never miss an attack due to | ||
the opponent's | the opponent's [[armor class]]. However, the heightened precision will cause a | ||
reduction in all outgoing melee damage. | reduction in all outgoing melee damage. | ||
See also: [[Dodge]] | See also: [[Dodge]] | ||
Latest revision as of 20:42, 22 November 2025
Form of the Serpent
| |
|---|---|
| Skill type: | Form |
| Skill subtype: | Defensive |
| Primary user: | Swordmaster |
| Per-pulse cost: | 10 Mana per round |
| Requirements: | a sword wielded in the main hand |
| Syntax: | Assume 'Form of the Serpent' or Assume Serpent |
The form of the serpent allows a swordmaster to move with the sinuous swiftness of the serpent, significantly increasing their chance to dodge attacks, as well as kicks; furthermore, they will never miss an attack due to the opponent's armor class. However, the heightened precision will cause a reduction in all outgoing melee damage.
See also: Dodge