Bloodlust: Difference between revisions

(Created page with "{{skill |name= Bloodlust |type= Skill |subtype= Passive Healing |user= Barbarian |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} After a barbarian as slain an opponent, the bloodlust skill allows him to become energized by the death of his enemy, using his body's own adrenaline to help him recover from some of his wounds.")
 
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|name= Bloodlust
|name= Bloodlust
|type= Skill
|type= Skill
|subtype= Passive Healing
|subtype= Passive, Healing
|user= [[Barbarian]]
|user= [[Barbarian]]
|duration=  
|duration=  
|castingCost=  
|castingCost=
|tickCost=  
|tickCost=  
|pulseCost=  
|pulseCost=  
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|syntax= Automatic
|syntax= Automatic
}}
}}
After a barbarian as slain an opponent, the bloodlust skill
After a barbarian has slain an opponent, the bloodlust skill
allows him to become energized by the death of his enemy, using his body's own
allows him to become energized by the death of his enemy, using his body's own
adrenaline to help him recover from some of his wounds.
adrenaline to help him recover from some of his wounds.

Latest revision as of 12:09, 23 November 2025

Bloodlust
Skill type: Skill
Skill subtype: Passive, Healing
Primary user: Barbarian
Syntax: Automatic

After a barbarian has slain an opponent, the bloodlust skill allows him to become energized by the death of his enemy, using his body's own adrenaline to help him recover from some of his wounds.