Pugilism: Difference between revisions
Undaedalus (talk | contribs) No edit summary |
Undaedalus (talk | contribs) No edit summary |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 17: | Line 17: | ||
They will also have an increased chance of making such unarmed attacks. | They will also have an increased chance of making such unarmed attacks. | ||
[[jab]] -> [[kick]] OR [[dirt kicking]] | In addition, when using the following combos: | ||
[[headbutt]] -> [[trip]] OR [[bash]] OR [[pummel]] | |||
*[[jab]] -> [[kick]] OR [[dirt kicking]] | |||
*[[headbutt]] -> [[trip]] OR [[bash]] OR [[pummel]] | |||
Instants on the above list are reduced to 1 round activation lag for the | Instants on the above list are reduced to 1 round activation lag for the | ||
next 1 tick. If you use jab again, this effect resets. | next 1 tick. If you use jab again, this effect resets. | ||
Latest revision as of 09:59, 6 June 2024
Pugilism
| |
|---|---|
| Skill type: | Skill |
| Skill subtype: | Passive, Skill Upgrade |
| Primary user: | Bandit |
| Syntax: | Automatic |
This skill increases the amount of damage a bandit deals with unarmed attacks, including attacks made with glove weapons such as brass knuckles. They will also have an increased chance of making such unarmed attacks.
In addition, when using the following combos:
- jab -> kick OR dirt kicking
Instants on the above list are reduced to 1 round activation lag for the next 1 tick. If you use jab again, this effect resets.