Swig: Difference between revisions
Content added Content deleted
Undaedalus (talk | contribs) No edit summary |
Undaedalus (talk | contribs) No edit summary |
||
Line 11: | Line 11: | ||
|delay= |
|delay= |
||
|requirements= an alcoholic beverage in inventory |
|requirements= an alcoholic beverage in inventory |
||
|syntax= Swig |
|syntax= Swig <container> |
||
}} |
}} |
||
When you take a swig successfully, you are healed for a random amount between your character level (min 20) twice that. When you fail, you drink the drink normally. |
When you take a swig successfully, you are healed for a random amount between your character level (min 20) twice that. When you fail, you drink the drink normally. |
Latest revision as of 00:56, 7 June 2024
Swig
| |
---|---|
Skill type: | Skill |
Skill subtype: | Healing |
Primary user: | Bandit |
Duration: | Instant |
Casting cost: | 60 mana |
Requirements: | an alcoholic beverage in inventory |
Syntax: | Swig <container> |
When you take a swig successfully, you are healed for a random amount between your character level (min 20) twice that. When you fail, you drink the drink normally.
This skill passively removes skill percent penalties from being drunk.