Smoke: Difference between revisions
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may be blinded by it, including the caster. It is also not possible to scan |
may be blinded by it, including the caster. It is also not possible to scan |
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into or through a room filled with smoke, and it will impede attacks such as |
into or through a room filled with smoke, and it will impede attacks such as |
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[[rays of light]], |
[[rays of light]], [[icebolt]]s, [[firebolt]]s, [[archery]], [[bolo]]s, and [[thrown]] weapons. |
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Casting smoke underwater will not cause blindness, but will still cause |
Casting smoke underwater will not cause blindness, but will still cause |
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damage. |
damage. |
Latest revision as of 18:52, 18 January 2025
Smoke
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Skill type: | Spell |
Skill subtype: | Debuff, Blindness |
Primary user: | Fire scholar |
Casting cost: | 40 mana |
Syntax: | Cast 'Smoke' |
This spell floods the caster's current room with a thick cloud of smoke. Anyone present in the room when the spell is cast or while the smoke lingers may be blinded by it, including the caster. It is also not possible to scan into or through a room filled with smoke, and it will impede attacks such as rays of light, icebolts, firebolts, archery, bolos, and thrown weapons. Casting smoke underwater will not cause blindness, but will still cause damage.