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== OLC Guide ==
let's get this partay started

OLC (OnLine Creation) is the interface used to make edits to various parts of the game.

*[[Avendar:OLC Section 1]]: Aedit - creating and editing areas
*[[Avendar:OLC Section 2]]: Redit - creating and editing rooms
*[[Avendar:OLC Section 3]]: Medit - creating and editing mobiles (NPCs)
*[[Avendar:OLC Section 4]]: Oedit - creating and editing objects
*[[Avendar:OLC Section 5]]: Fedit - creating and edition factions
*[[Avendar:OLC Section 6]]: Hedit - creating and editing helpfiles
*[[Avendar:OLC Section 7]]: Hub data - creating radiant/specific quest content
*[[Avendar:OLC Section 8]]: Recipe data - creating recipes for craft items
*[[Avendar:OLC Appendix 1]]: Summary of OLC helpfiles for quick reference

==Prog guide==
Progging refers to the scripts we use on mobs, items, and rooms to make Things Happen.

*[[Avendar:Prog Section 1]]: Prog Structure and Practice
*[[Avendar:Prog Section 2]]: Variables
*[[Avendar:Prog Section 3]]: Control Structures
*[[Avendar:Prog Section 4]]: Prog Triggers
*[[Avendar:Prog Section 5]]: Mobile Memory and PC Data Fields
*[[Avendar:Prog Section 6]]: MP Commands
*[[Avendar:Prog Section 7]]: If Checks
*[[Avendar:Prog Appendix 1]]: Common Prog Troubleshooting Issues
*[[Avendar:Prog Appendix 2]]: List of Prog Triggers
*[[Avendar:Prog Appendix 3]]: List of Commands
*[[Avendar:Prog Appendix 4]]: List of If Checks
*[[Avendar:Prog Appendix 5]]: Addaffect Notes
*[[Avendar:Prog Appendix 6]]: Generic skeleton progs for later use

Latest revision as of 03:10, 19 January 2025

OLC Guide

OLC (OnLine Creation) is the interface used to make edits to various parts of the game.

Prog guide

Progging refers to the scripts we use on mobs, items, and rooms to make Things Happen.