Pugilism: Difference between revisions
Content added Content deleted
Undaedalus (talk | contribs) (Created page with "{{skill |name= Pugilism |type= Skill |subtype= Passive, Skill Upgrade |user= Bandit |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= Hand to Hand skill |syntax= Automatic }} This skill increases the amount of damage a bandit deals with unarmed attacks, including attacks made with glove weapons such as brass knuckles. They will also have an increased chance of making such unarmed attacks. Primary Attribute: Strength") |
Undaedalus (talk | contribs) No edit summary |
||
(7 intermediate revisions by the same user not shown) | |||
Line 10: | Line 10: | ||
|range= |
|range= |
||
|delay= |
|delay= |
||
|requirements= |
|requirements= |
||
|syntax= Automatic |
|syntax= Automatic |
||
}} |
}} |
||
This skill increases the amount of damage a bandit deals with unarmed |
This skill increases the amount of damage a bandit deals with unarmed |
||
including attacks made with glove weapons such as brass knuckles. |
attacks, including attacks made with glove weapons such as brass knuckles. |
||
also have an increased chance of making such unarmed attacks. |
They will also have an increased chance of making such unarmed attacks. |
||
Primary Attribute: Strength |
|||
In addition, when using the following combos: |
|||
*[[jab]] -> [[kick]] OR [[dirt kicking]] |
|||
*[[headbutt]] -> [[trip]] OR [[bash]] OR [[pummel]] |
|||
Instants on the above list are reduced to 1 round activation lag for the |
|||
next 1 tick. If you use jab again, this effect resets. |
Latest revision as of 17:59, 6 June 2024
Pugilism
| |
---|---|
Skill type: | Skill |
Skill subtype: | Passive, Skill Upgrade |
Primary user: | Bandit |
Syntax: | Automatic |
This skill increases the amount of damage a bandit deals with unarmed attacks, including attacks made with glove weapons such as brass knuckles. They will also have an increased chance of making such unarmed attacks.
In addition, when using the following combos:
- jab -> kick OR dirt kicking
Instants on the above list are reduced to 1 round activation lag for the next 1 tick. If you use jab again, this effect resets.