Pugilism: Difference between revisions

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(Created page with "{{skill |name= Pugilism |type= Skill |subtype= Passive, Skill Upgrade |user= Bandit |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= Hand to Hand skill |syntax= Automatic }} This skill increases the amount of damage a bandit deals with unarmed attacks, including attacks made with glove weapons such as brass knuckles. They will also have an increased chance of making such unarmed attacks. Primary Attribute: Strength")
 
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This skill increases the amount of damage a bandit deals with unarmed attacks,
This skill increases the amount of damage a bandit deals with unarmed
including attacks made with glove weapons such as brass knuckles. They will
attacks, including attacks made with glove weapons such as brass knuckles.
also have an increased chance of making such unarmed attacks.
They will also have an increased chance of making such unarmed attacks.



Primary Attribute: Strength
In addition, when using the following combos:

*[[jab]] -> [[kick]] OR [[dirt kicking]]

*[[headbutt]] -> [[trip]] OR [[bash]] OR [[pummel]]

Instants on the above list are reduced to 1 round activation lag for the
next 1 tick. If you use jab again, this effect resets.

Latest revision as of 17:59, 6 June 2024

Pugilism
Skill type: Skill
Skill subtype: Passive, Skill Upgrade
Primary user: Bandit
Syntax: Automatic

This skill increases the amount of damage a bandit deals with unarmed attacks, including attacks made with glove weapons such as brass knuckles. They will also have an increased chance of making such unarmed attacks.


In addition, when using the following combos:

Instants on the above list are reduced to 1 round activation lag for the next 1 tick. If you use jab again, this effect resets.