Distract: Difference between revisions
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|type= Skill |
|type= Skill |
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|subtype= Combat Management, Aggro |
|subtype= Combat Management, Aggro |
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|user= [[Air Templar]], [[ |
|user= [[Air Templar]], [[Bandit]], [[Void templar]] |
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|duration= up to 1 tick |
|duration= up to 1 tick |
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|castingCost= |
|castingCost= |
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distracted for until the next tick, after which point they will resume |
distracted for until the next tick, after which point they will resume |
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fighting their original target, if they are still present. |
fighting their original target, if they are still present. |
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Primary Attribute: Dexterity, Charisma |
Latest revision as of 22:55, 28 February 2024
Distract
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Skill type: | Skill |
Skill subtype: | Combat Management, Aggro |
Primary user: | Air Templar, Bandit, Void templar |
Duration: | up to 1 tick |
Range: | single target already in combat |
Syntax: | Distract <target> |
With this skill one may briefly distract a target who is already in combat, temporarily directing blows onto oneself. The target will only remain distracted for until the next tick, after which point they will resume fighting their original target, if they are still present.