Avendar:Connect: Difference between revisions

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(Created page with "Avendar can be accessed with any MUD client via telnet: <code><big>'''Host:''' avendar.net<br> '''Port:''' 9999</big></code> If you have never played a game like Avendar before, below are more detailed connection instructions using a number of popular MUD clients which you may choose from. There is no wrong choice, and all have similar functionalities. == Mudlet == == MUSHclient == == zMUD ==")
 
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Avendar can be accessed with any MUD client via telnet:
Avendar can be accessed with any MUD client via telnet:


<code><big>'''Host:''' avendar.net<br>
<code><big>'''Host:''' avendar.net<br>
'''Port:''' 9999</big></code>
'''Port:''' 9999</big></code>


If you have never played a game like Avendar before, below are more detailed connection instructions using a number of popular MUD clients which you may choose from. There is no wrong choice, and all have similar functionalities.
If you have never played a game like Avendar before, below are more detailed connection instructions using a number of popular MUD clients which you may choose from. There is no wrong choice, and all have similar functionalities.


== Mudlet ==
==Making a Character==


== MUSHclient ==
==MUD Clients==


== zMUD ==
=== Mudlet ===

=== MUSHclient ===

# Click <code>File</code> and navigate to <code>New World...</code>
# Under <code>World Name</code>, enter Avendar (or whatever you like).
# Under <code>MUD address and port</code>, enter:
<code>TCP/IP Address: avendar.net</code>
<code>Port Number: 9999</code>
# Check <code>Save World Automatically On Close</code> and click <code>OK</code>

The server information will be saved in a file called <code>Avendar.MCL (or whatever you put in as your World Name). To connect, you will open this file in MUSHclient.

=== zMUD ===

Revision as of 19:56, 8 February 2024

Avendar can be accessed with any MUD client via telnet:

Host:  avendar.net
Port: 9999

If you have never played a game like Avendar before, below are more detailed connection instructions using a number of popular MUD clients which you may choose from. There is no wrong choice, and all have similar functionalities.

Making a Character

MUD Clients

Mudlet

MUSHclient

  1. Click File and navigate to New World...
  2. Under World Name, enter Avendar (or whatever you like).
  3. Under MUD address and port, enter:
TCP/IP Address: avendar.net
Port Number: 9999
  1. Check Save World Automatically On Close and click OK

The server information will be saved in a file called Avendar.MCL (or whatever you put in as your World Name). To connect, you will open this file in MUSHclient.

zMUD