Avendar:Connect: Difference between revisions
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(Created page with "Avendar can be accessed with any MUD client via telnet: <code><big>'''Host:''' avendar.net<br> '''Port:''' 9999</big></code> If you have never played a game like Avendar before, below are more detailed connection instructions using a number of popular MUD clients which you may choose from. There is no wrong choice, and all have similar functionalities. == Mudlet == == MUSHclient == == zMUD ==") |
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Avendar can be accessed with any MUD client via telnet: |
Avendar can be accessed with any MUD client via telnet: |
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<code><big>'''Host:''' avendar.net<br> |
<code><big>'''Host:''' avendar.net<br> |
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'''Port:''' 9999</big></code> |
'''Port:''' 9999</big></code> |
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If you have never played a game like Avendar before, below are more detailed connection instructions using a number of popular MUD clients which you may choose from. There is no wrong choice, and all have similar functionalities. |
If you have never played a game like Avendar before, below are more detailed connection instructions using a number of popular MUD clients which you may choose from. There is no wrong choice, and all have similar functionalities. |
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== |
==Making a Character== |
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== |
==MUD Clients== |
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== |
=== Mudlet === |
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=== MUSHclient === |
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# Click <code>File</code> and navigate to <code>New World...</code> |
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# Under <code>World Name</code>, enter Avendar (or whatever you like). |
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# Under <code>MUD address and port</code>, enter: |
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<code>TCP/IP Address: avendar.net</code> |
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<code>Port Number: 9999</code> |
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# Check <code>Save World Automatically On Close</code> and click <code>OK</code> |
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The server information will be saved in a file called <code>Avendar.MCL (or whatever you put in as your World Name). To connect, you will open this file in MUSHclient. |
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=== zMUD === |
Revision as of 19:56, 8 February 2024
Avendar can be accessed with any MUD client via telnet:
Host: avendar.net
Port: 9999
If you have never played a game like Avendar before, below are more detailed connection instructions using a number of popular MUD clients which you may choose from. There is no wrong choice, and all have similar functionalities.
Making a Character
MUD Clients
Mudlet
MUSHclient
- Click
File
and navigate toNew World...
- Under
World Name
, enter Avendar (or whatever you like). - Under
MUD address and port
, enter:
TCP/IP Address: avendar.net
Port Number: 9999
- Check
Save World Automatically On Close
and clickOK
The server information will be saved in a file called Avendar.MCL (or whatever you put in as your World Name). To connect, you will open this file in MUSHclient.
zMUD