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When you take a swig successfully, you are healed for a random amount between your character level (min 20) twice that. When you fail, you drink the drink normally. This skill passively removes skill percent penalties from being drunk.
When you take a swig successfully, you are healed for a random amount between your character level (min 20) twice that. When you fail, you drink the drink normally.

This skill passively removes skill percent penalties from being drunk.

Revision as of 18:02, 6 June 2024

Swig
Skill type: Skill
Skill subtype: Healing
Primary user: Bandit
Duration: Instant
Casting cost: 60 mana
Requirements: an alcoholic beverage in inventory
Syntax: Swig

When you take a swig successfully, you are healed for a random amount between your character level (min 20) twice that. When you fail, you drink the drink normally.

This skill passively removes skill percent penalties from being drunk.