Raiders of Twilight: Difference between revisions

(Created page with "The '''Raiders of Twilight''' are a band of thieves and bandits, devoted entirely to the satiation of their basest desires. They live for the bloody acquisition of loot and plunder, and the notoriety that follows in its wake. Power, then, is only desired by Raiders insofar as it is a means to the satisfaction of their ends. ==Values== The Raiders of Twilight are predominantly motivated by greed for wealth or power, and use force and cunning to satiate these desires. T...")
 
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The '''Raiders of Twilight''' are a band of thieves and bandits, devoted entirely to the satiation of their basest desires.  They live for the bloody acquisition of loot and plunder, and the notoriety that follows in its wake. Power, then, is only desired by Raiders insofar as it is a means to the satisfaction of their ends.
'''The Raiders of Twilight''' are a band of outlaws, devoted to opposing structures of control.  They live for the punishment of tyrants and for the plundering of what they deem theirs. Power, then, is desired by a Raider to destroy those who would temper his behavior, whatever that behavior may be.


==Values==
===History===
The Raiders of Twilight are predominantly motivated by greed for wealth or power, and use force and cunning to satiate these desires.  Their mandate is entirely to further themselves at the expense of others, and they use any means necessary to do so.


==History==
Originally founded as the Circle of the Twelve, the Raiders as an organization grew out from itThe early cohort's desire for murder and plunder brought them enough influence to draw the attention of the deific pantheon.  The institution was codified as one of Avendar's Great Houses.  Its earliest patron was Sitheus; however, as his influence waned, Arkhural took his place as its leader.  For a millennium, his voice, as expressed through the immortal divine Feldyn, became synonymous with the Raiders as a whole.
Originally known as the Circle of Twelve, the Raiders eventually grew in strength and numbersTheir savage attacks made their names feared throughout Avendar, and brought the attention of the dark gods, who gave them the power to become the Raiders of TwilightWith the guidance of the dark powers, the Raiders evolved into a highly efficient engine of destruction, first striking with overwhelming force and savagery, then ravaging the remains with gluttonous ferocityOver the years, they have developed an uncanny ability to find weaknesses in their opponents, and have been known to ruthlessly take advantage of them.
 
This period ended when Arkhural, recognizing the decline of the organization within Avendar, tasked his agents with finding other deific powers who might bolster the Raiders' flagging powerThen came Yolsei, the trickster god of the nefortu; and after, Nariel, the ethron goddess of the hunt.  This triad organizes itself more generally than its predecessor.  The implacable wisdom of Yolsei, when paired with the dueling impulses of Nariel and Arkhural, creates an engine by which to oppose any and all structures of control, for any reason or none.
 
===Values===
 
Raiders seek to satisfy their desires directly, most often with violence.  They have little appreciation for moral or legal frameworks which prevent them from seeking whatever those desires may be.  They clash with other Great Houses, viewing the others as de facto structures of control (Merchants control through finance; Champions control through morals; Shunned controls through subjugation)They clash with governments of Avendarian cities, infamously responsible for shooting Lord-Mayor Ildavins of Var Bandor; the burning of the northern portion of the self-same city; and the assassination Lady Vaelania Elinstad, Patrician of Earendam.  Raiders come in all shapes, sizes, and intentions, but always leave disruption in their wake.

Revision as of 16:20, 15 April 2026

The Raiders of Twilight are a band of outlaws, devoted to opposing structures of control. They live for the punishment of tyrants and for the plundering of what they deem theirs. Power, then, is desired by a Raider to destroy those who would temper his behavior, whatever that behavior may be.

History

Originally founded as the Circle of the Twelve, the Raiders as an organization grew out from it. The early cohort's desire for murder and plunder brought them enough influence to draw the attention of the deific pantheon. The institution was codified as one of Avendar's Great Houses. Its earliest patron was Sitheus; however, as his influence waned, Arkhural took his place as its leader. For a millennium, his voice, as expressed through the immortal divine Feldyn, became synonymous with the Raiders as a whole.

This period ended when Arkhural, recognizing the decline of the organization within Avendar, tasked his agents with finding other deific powers who might bolster the Raiders' flagging power. Then came Yolsei, the trickster god of the nefortu; and after, Nariel, the ethron goddess of the hunt. This triad organizes itself more generally than its predecessor. The implacable wisdom of Yolsei, when paired with the dueling impulses of Nariel and Arkhural, creates an engine by which to oppose any and all structures of control, for any reason or none.

Values

Raiders seek to satisfy their desires directly, most often with violence. They have little appreciation for moral or legal frameworks which prevent them from seeking whatever those desires may be. They clash with other Great Houses, viewing the others as de facto structures of control (Merchants control through finance; Champions control through morals; Shunned controls through subjugation). They clash with governments of Avendarian cities, infamously responsible for shooting Lord-Mayor Ildavins of Var Bandor; the burning of the northern portion of the self-same city; and the assassination Lady Vaelania Elinstad, Patrician of Earendam. Raiders come in all shapes, sizes, and intentions, but always leave disruption in their wake.