Trip: Difference between revisions
Content added Content deleted
Hornedglory (talk | contribs) (Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Trip''' |- |'''Syntax''' || Trip <Target> |- |} The trip command attempts to bring an opponent down by knocking their feet from under them. Tripping is most successfully practiced by the quick and nimble, and fails on opponents who are flying or otherwise not tied to the ground. Trip can either be used to start a fight, or in combat, where the argument is optional. Category:Abilities") |
Undaedalus (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{skill |
|||
{| align="right" |
|||
|name= Trip |
|||
!colspan="2" style="background:#ed668c; text-align:center"| '''Trip''' |
|||
|type= Skill |
|||
|- |
|||
|subtype= Lag Attack |
|||
|'''Syntax''' || Trip <Target> |
|||
|user= Various |
|||
|- |
|||
|duration= Instant |
|||
⚫ | |||
|castingCost= |
|||
The trip command attempts to bring an opponent down by knocking their feet from under them. Tripping is most successfully practiced by the quick and nimble, and fails on opponents who are flying or otherwise not tied to the ground. Trip can either be used to start a fight, or in combat, where the argument is optional. |
|||
|tickCost= |
|||
|pulseCost= |
|||
|range= Single PC or Mob |
|||
|delay= |
|||
|requirements= |
|||
|syntax= Trip <target> |
|||
⚫ | |||
The trip command attempts to bring an opponent down by knocking their |
|||
feet from under them. Tripping is most successfully practiced by the |
|||
quick and nimble, and fails on opponents who are flying or otherwise |
|||
not tied to the ground. Trip can either be used to start a fight, or |
|||
in combat, where the argument is optional. |
|||
Primary Attribute: Dexterity |
|||
[[Category:Abilities]] |
[[Category:Abilities]] |
Revision as of 02:21, 4 February 2024
Trip
| |
---|---|
Skill type: | Skill |
Skill subtype: | Lag Attack |
Primary user: | Various |
Duration: | Instant |
Range: | Single PC or Mob |
Syntax: | Trip <target> |
The trip command attempts to bring an opponent down by knocking their feet from under them. Tripping is most successfully practiced by the quick and nimble, and fails on opponents who are flying or otherwise not tied to the ground. Trip can either be used to start a fight, or in combat, where the argument is optional.
Primary Attribute: Dexterity