All public logs
Combined display of all available logs of Avendar. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 17:52, 26 February 2024 Undaedalus talk contribs created page Final strike (Created page with "{{skill |name= Final Strike |type= Skill |subtype= Passive Offensive, Anti-flee |user= Thief |duration= Instant |castingCost= |tickCost= |pulseCost= |range= Single Fleeing PC or Mob |delay= |requirements= |syntax= Automatic }} In a fight, if a thief's opponent attempts to flee, the thief may attempt to take advantage of the victim's back, landing an extra attack against him.")
- 17:50, 26 February 2024 Undaedalus talk contribs created page Cutpurse (Created page with "{{skill |name= Curpurse |type= Skill |subtype= Theft |user= Thief |duration= Instant |castingCost= 16 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= Yes, but only against the same target |requirements= |syntax= Cutpurse <target> <container> }} This skill may be used to slice open a target's container, such as a backpack or robe. This will cause all of its contents to fall to the ground, destroy the container, and initiate combat. You cannot cut a con...")
- 17:49, 26 February 2024 Undaedalus talk contribs created page Scramble (Created page with "{{skill |name= Scramble |type= Skill |subtype= Passive stealth |user= Thief |duration= Instant |castingCost= 12 Mana or Less |tickCost= |pulseCost= |range= User Only |delay= |requirements= Hide and Sneak Traits, normal terrain limitations apply |syntax= Automatic }} Thieves with this skill who chooses to exercise discretion to leave combat early (that is, should they flee, retreat, escape, et cetera) will automatically attempt to hide and sneak once they'v...")
- 17:46, 26 February 2024 Undaedalus talk contribs created page Circle stab (Created page with "{{skill |name= Circle Stab |type= Skill |subtype= Attack |user= Thief |duration= Instant |castingCost= 8 Mana |tickCost= |pulseCost= |range= Single PC or Mob engaged in combat with someone other than the user |delay= |requirements= non-blunt melee weapon |syntax= Circle <target> }} If a thief is not currently the target of attacks in a fight, they may circle around an enemy who is already in combat, dealing a large amount of damage. This skill is more effective ag...")
- 17:43, 26 February 2024 Undaedalus talk contribs created page Opportunism (Created page with "{{skill |name= Opportunism |type= Skill |subtype= Passive Offensive, anti-magic |user= Thief |duration= Instant |castingCost= |tickCost= |pulseCost= |range= Current spellcasting enemy |delay= |requirements= a melle weapon, stronger with a Dagger |syntax= Automatic }} When subject to a spell which targets them, thieves may deliver a quick blow with their weapon. This strike is not sufficient to disrupt the actual casting. Thieves wielding daggers will be ab...")
- 17:41, 26 February 2024 Undaedalus talk contribs created page Loot (Created page with "{{skill |name= Loot |type= Skill |subtype= Theft |user= Thief |duration= Instant |castingCost= 16 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= Unconscious Target |syntax= Loot <object> <target> }} When presented with an unconscious target, a thief may boldly steal the very rings, hats, or necklaces from their bodies. This will not initiate combat but is trickier than simply stealing. It is not possible to loot an item that is flagged...")
- 17:38, 26 February 2024 Undaedalus talk contribs created page Sleeve (Created page with "{{skill |name= Sleeve |type= Skill |subtype= Disarm protection |user= Thief |duration= |castingCost= |tickCost= |pulseCost= |range= Target Inventory Dagger |delay= |requirements= Dagger |syntax= Sleeve <item> }} Sleeve allows a thief to conceal up to two daggers inside their sleeves. Should engage in combat while unarmed, they will immediately remove a dagger from their sleeve, wielding it automatically. Sleeved items can only be conventionally detected by the t...")
- 17:37, 26 February 2024 Undaedalus talk contribs created page Slice (Created page with "{{skill |name= Slice |type= Skill |subtype= Attack, stat reduction, damage, lag |user= Thief |duration= Level/16 Hours |castingCost= 8 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= Non-blunt melee weapon |syntax= Slice <target> }} This skill attempts to hamstring a foe. Slice will deal damage and a dexterity penalty to the target; successive slices will increase the penalty. While affected by this skill, the victim will take damage ev...")
- 17:34, 26 February 2024 Undaedalus talk contribs created page Bargain (Created page with "{{skill |name= Bargain |type= Skill |subtype= Utility |user= Thief |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} While most characters rely on their own charm and some basic haggling skills, thieves so frequently barter with merchants that they have fine-tuned this ability. Thieves are able to negotiate better deals than the average buyer or seller.")
- 17:32, 26 February 2024 Undaedalus talk contribs created page Trap (Created page with "{{skill |name= Trap |type= Skill |subtype= Damage, Crowd Control |user= Thief |duration= 6 Hours |castingCost= 20 Mana |tickCost= |pulseCost= |range= User's current room |delay= 75/Level Hours |requirements= |syntax= Trap/Trap Grease }} When used without the grease argument, this skill will set a tripwire in the room, which will deal damage to the next person who walks in. A grease trap will take effect at the same time. Characters walking over this grease have a...")
- 17:26, 26 February 2024 Undaedalus talk contribs created page Dash (Created page with "{{skill |name= Dash |type= Skill |subtype= Movement, Utility |user= Thief |duration= 0.5 Hours |castingCost= 8 Mana |tickCost= |pulseCost= |range= User only |delay= 3 Hours |requirements= |syntax= Dash }} Thieves, for one reason or another, must often execute a swift departure. Those so skilled, on a moment's notice, may prepare themselves to run with all their speed to get away: they will incur absolutely no lag when moving from room to room. However, this pace c...")
- 02:26, 26 February 2024 Undaedalus talk contribs created page Relock (Created page with "{{skill |name= Relock |type= Skill |subtype= Utility |user= Thief |duration= |castingCost= 6 Mana |tickCost= |pulseCost= |range= Target Door or Container |delay= |requirements= |syntax= Relock <direction/container> }} This skill is used by thieves to lock doors or containers in the absence of the correct key. Containers must be closable, and both doors or containers must be lockable; it is not necessary for an ordinary key to exist. However, when relocking a doo...")
- 02:19, 26 February 2024 Undaedalus talk contribs created page Cower (Created page with "{{skill |name= Cower |type= Skill |subtype= combat misdirection |user= Thief |duration= Instant |castingCost= 3 Mana |tickCost= |pulseCost= |range= Target Groupmate |delay= |requirements= |syntax= Cower <target> }} If a thief is the subject of attacks in combat, he may use this skill to cower behind a groupmate, causing the opponent to attack them instead.")
- 02:13, 26 February 2024 Undaedalus talk contribs created page Conceal (Created page with "{{skill |name= Conceal |type= Skill |subtype= Stealth |user= Thief |duration= |castingCost= |tickCost= |pulseCost= |range= Target Inventory Item |delay= |requirements= |syntax= Conceal <item> }} Conceal will apply the hidden status to a given item, much as the hide skill will do so for a person. It is only possible to conceal an object indoors or within a city. Certain places and objects of power cannot be hidden from sight in this manner. Items will remain con...")
- 02:12, 26 February 2024 Undaedalus talk contribs created page Detect theft (Created page with "{{skill |name= Detect Theft |type= Skill |subtype= Anti-stealth |user= Thief | Watcher |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} As thieves have many skills with which to relieve others of their possessions and coins, they are also keenly aware of these sorts of skills being used in their presence. Whether appreciating another rogue's handiwork, or taking care to safeguard their own possessions,...")
- 02:10, 26 February 2024 Undaedalus talk contribs created page Listen (Created page with "{{skill |name= Listen |type= Skill |subtype= Stealth |user= Thief, Watcher |duration= Level/2 Hours |castingCost= 3 Mana |tickCost= |pulseCost= |range= Single PC/Single Adjacent Room |delay= |requirements= Ears |syntax= Listen <person/direction> }} This skill allows a thief or a watcher to either listen to all conversation in an adjacent room, or spoken by a player to their groupmates. Due to the focus that the user must devote to listening, most, but not all,...")
- 02:01, 26 February 2024 Undaedalus talk contribs created page Backstab (Created page with "{{skill |name= Backstab |type= Skill |subtype= Attack, Initiation |user= Thief |duration= Instant |castingCost= 8 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= Non-blunt melee weapon |syntax= Backstab <target> }} A thief learns early on that the swiftest way to a person's pocket is usually through their back. If wielding a weapon that is not blunt, a thief may make a swift strike at an unsuspecting opponent to initiate combat. Should...")
- 01:52, 26 February 2024 Undaedalus talk contribs created page Thieves Cant (Created page with "{{skill |name= Thieves Cant |type= Trait |subtype= Communication, Language |user= Thief, anyone else may select this trait at creation |duration= Instant |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= |syntax= Cant <message> }} Thieves cant is a private language primarily known to thieves and others dwelling on the margins of society; it is a form of sign language and is not vocal in any fashion. It will never cause the user to s...")
- 01:50, 26 February 2024 Undaedalus talk contribs created page Fleet (Created page with "{{skill |name= Fleet |type= Trait |subtype= Combat Utility |user= Thief, anyone else may select this trait at creation |duration= Instant |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Get <item> }} The fleet trait represents a character's natural speed. This skill manifests itself in the ability to unerringly retrieve items from the ground during combat.")
- 01:47, 26 February 2024 Undaedalus talk contribs created page Cowardly (Created page with "{{skill |name= Cowardly |type= Trait |subtype= Utility |user= Thief, anyone else may select this trait at creation |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} A lifetime of duplicity and cowardice reaps special benefits for those who possess this trait. It allows the character in question to set a higher wimpy value than characters without it, as well as increases the potential rate of success for the flee comman...")
- 00:57, 26 February 2024 Undaedalus talk contribs created page Sneak (Created page with "{{skill |name= Sneak |type= Trait |subtype= Stealth |user= Thief, Assassin |duration= Level/2 Hours |castingCost= 5 Mana |tickCost= |pulseCost= |range= Self Only |delay= |requirements= |syntax= Sneak }} This skill allows rogues to move through an area soundlessly; PCs in a room will not see the rogue enter or leave. While affected by sneak, it is possible for a rogue to move without causing hide status to end. A sneaking character may freely pick up or drop i...")
- 00:57, 26 February 2024 Undaedalus talk contribs created page Stealth (Created page with "{{skill |name= Sneak |type= Trait |subtype= Stealth |user= Thief, Assassin |duration= Level/2 Hours |castingCost= 5 Mana |tickCost= |pulseCost= |range= Self Only |delay= |requirements= |syntax= Sneak }} This skill allows rogues to move through an area soundlessly; PCs in a room will not see the rogue enter or leave. While affected by sneak, it is possible for a rogue to move without causing hide status to end. A sneaking character may freely pick up or drop i...")
- 22:19, 25 February 2024 Undaedalus talk contribs created page Tears of Kyana (Created page with "{{skill |name= Tears of Kyana |type= Song |subtype= Crowd Control |user= Bard |duration= User's Discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Vocal |syntax= Play 'Tears of Kyana' }} This song is a dirge telling of the sadness of Kyana, mythical goddess of the stars. In legend, her tears often had power over the hearts of mortalkind and are memorialized in this song. Bards who perform this piece draw forth the sympathy...")
- 22:15, 25 February 2024 Undaedalus talk contribs created page The Price of Cowardice (Created page with "{{skill |name= The Price of Cowardice |type= Song |subtype= PvP, Crowd Control |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Percussion or Brass instrument |syntax= Play 'The Price of Cowardice' }} Bards who play this song remind all those around them of the ultimate fate of all cowards. Such is the magic of the music that all who listen find that their own attempts at flight from combat are...")
- 22:08, 25 February 2024 Undaedalus talk contribs created page The Stuttering Sage (Created page with "{{skill |name= The Stuttering Sage |type= Song |subtype= Anti-magic |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Vocal |syntax= Play 'The Stuttering Sage' }} This song is derived from an old folk tune which concerns the antics of a magical sage who speaks with a pronounced stammer. Such is the effect of the song that all scholars who hear it will find their own spells similarly impaired.")
- 22:06, 25 February 2024 Undaedalus talk contribs created page The Forgotten Fugue (Created page with "{{skill |name= The Forgotten Fugue |type= Song |subtype= Mana regeneration |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's Room |delay= |requirements= String instrument |syntax= Play 'The Forgotten Fugue' }} This polyphonic piece is a fugue, made by some long-forgotten composer (though some more liberal members of the Bardic Collegium still credit it to the poet Quarentis). While its origins remain unknown, when playe...")
- 22:01, 25 February 2024 Undaedalus talk contribs created page Note of Striking (Created page with "{{skill |name= Note of Striking |type= Song |subtype= Attack, Stun |user= Bard |duration= Single note |castingCost= |tickCost= |pulseCost= |range= Single PC or Mob, or User's room |delay= |requirements= Percussion or Brass instrument |syntax= Play 'Note of Striking' }} Through the use of this powerful, booming note, a bard blasts their opponent with sound with the intention of stunning them with the power of their music. If the sonic energies of this note are no...")
- 21:59, 25 February 2024 Undaedalus talk contribs created page The Tides of War (Created page with "{{skill |name= The Tides of War |type= Song |subtype= Offensive |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's group |delay= |requirements= Percussion instrument |syntax= Play 'The Tides of War' }} This song stirs the martial spirit of the bard and their companions. While this song is being played, the martial skill of the bard's group will be enhanced, adding the strength of legends to their blows.")
- 21:57, 25 February 2024 Undaedalus talk contribs created page Song of Salyra (Created page with "{{skill |name= Song of Salyra |type= Song |subtype= Healing |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= String instrument |syntax= Play 'Song of Salyra' }} Named after the legendary first archmage of water Salyra, this song tells of her greatest feats of healing. Captured in the magic of this music is some portion of the archmage's healing power, and those who hear the music will benefit...")
- 21:54, 25 February 2024 Undaedalus talk contribs created page The Lay of Lilisa (Created page with "{{skill |name= The Lay of Lilisa |type= Song |subtype= Crowd Control |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Woodwind or Brass instrument |syntax= Play 'The Lay of Lilisa' }} This lay, or epic poem, tells a portion of the dark and tragic tale of Lilisa. A daughter of one of Var Bandor's wealthiest merchant family, Lilisa was ensnared by the lures of the god Serachel, and trapped in...")
- 21:51, 25 February 2024 Undaedalus talk contribs created page The Hakuran Balm (Created page with "{{skill |name= The Hakuran Balm |type= Song |subtype= combat prevention |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Woodwind instrument |syntax= Play 'The Hakuran Balm' }} This song is based on the famous balms produced at the Hakuran monastery, designed to calm troubled minds. The power of this music has a similar effect, acting to slow or even stop bloody quarrels in their tracks.")
- 21:49, 25 February 2024 Undaedalus talk contribs created page The Lone Defender (Created page with "{{skill |name= The Lone Defender |type= Song |subtype= Defensive |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= User's group |delay= |requirements= String instrument |syntax= Play 'The Lone Defender' }} The song of the lone defender is a tale of an ancient soldier, who comes out of retirement to defend his village from a barbarian raiding party. Standing alone, he holds a mountain pass long enough for his people to escape, d...")
- 21:35, 25 February 2024 Undaedalus talk contribs created page The Veils of Tyril (Created page with "{{skill |name= Veils of Tyril |type= Song |subtype= Stealth |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= Self |delay= |requirements= Woodwind instrument |syntax= Play 'Crash of Arms' <Target> }} This song, long a favorite of the common folk, tells the tale of the heroic rogue Tyril. Calling to mind a bit of his spirit, the bard who plays this song will call up shadows to conceal themselves in in the manner of thieves and...")
- 21:31, 25 February 2024 Undaedalus talk contribs created page Crash of Arms (Created page with "{{skill |name= Crash of Arms |type= Song |subtype= Attack |user= Bard |duration= single chord |castingCost= |tickCost= |pulseCost= |range= Single PC or Mob, or User's room |delay= |requirements= Percussion instrument |syntax= Play 'Crash of Arms' <Target> }} A stirring song, this particular piece of music speaks of the force and fury of epic combat. Those to whom the song is directed are struck by a wave of sonic force, which can both damage and deafen the vict...")
- 21:29, 25 February 2024 Undaedalus talk contribs created page Bane of Asjia (Created page with "{{skill |name= Bane of Asjia |type= Song |subtype= Anti-mentalist |user= Bard |duration= Single chord |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= String or Brass instrument |syntax= Play 'Bane of Asjia' }} Asjia was a caladaran mentalist of some great renown who worked tirelessly throughout his long life to bring peace to the shattered and divided Broken Lands east of Earendam's reach. Largely successful, he met defeat only at...")
- 21:25, 25 February 2024 Undaedalus talk contribs created page The Day of Two Dawns (Created page with "{{skill |name= The Day of Two Dawns |type= Song |subtype= Crowd Control, Stun |user= Bard |duration= User's discretion |castingCost= |tickCost= |pulseCost= |range= Self |delay= |requirements= Woodwind instrument |syntax= Play 'The Day of Two Dawns' }} A poem first composed by the legendary ch'taren bard Sy'kanse bore this title, and this song sets those words to music. The poem celebrates the Day of Two Dawns, when the ch'taren first arrived on the surface of Av...")
- 21:23, 25 February 2024 Undaedalus talk contribs created page The Feckless Nefortu (Created page with "{{skill |name= The Feckless Nefortu |type= Song |subtype= Utility, group destruction |user= Bard |duration= single chord |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= String instrument |syntax= Play 'The Feckless Nefortu' }} The nefortu have a perhaps deserved reputation as a tricksome, often untrustworthy people. This song commemorates this trend, and has a dubious effect on those who hear it. Under the influence of the music,...")
- 21:21, 25 February 2024 Undaedalus talk contribs created page The Mute God (Created page with "{{skill |name= The Mute God |type= Song |subtype= Stealth, Anti-magic |user= Bard |duration= User's Discretion |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= String instrument |syntax= Play 'The Mute God' }} This ancient song tells the tale of a forgotten god, who loses his voice bit by bit as his ungrateful followers desert him. Left without voice or power, the legend has it that this demigod was able to communicate only through...")
- 21:15, 25 February 2024 Undaedalus talk contribs created page The Walls of Nordath (Created page with "{{skill |name= The Walls of Nordath |type= Song |subtype= Utility |user= Bard |duration= single chord |castingCost= |tickCost= |pulseCost= |range= User's room |delay= |requirements= Brass |syntax= Play 'The Walls of Nordath' }} 'The Walls of Nordath' is a poem which tells of the fall of the Keep of Nordath, located in the southern reaches of the wild North Forest. Just as Nordath's walls were overcome, so too will this song act, attempting to crumble walls of st...")
- 21:13, 25 February 2024 Undaedalus talk contribs created page Note of Shattering (Created page with "{{skill |name= Note of Shattering |type= Song |subtype= Offensive, Item Destruction |user= Bard |duration= Single chord |castingCost= |tickCost= |pulseCost= |range= User's Room, or Single Target PC or Mob |delay= |requirements= Percussion Instrument |syntax= Play 'Note of Shattering' <Target> }} Through the use of certain powerful harmonics, bards can use this note in an attempt to shatter the crystal and glass objects used by an opponent. If the sonic energies...")
- 21:08, 25 February 2024 Undaedalus talk contribs created page Touch of the Seas (Created page with "{{skill |name= Touch of the Seas |type= Song |subtype= Healing |user= Bard |duration= User's Discretion |castingCost= |tickCost= |pulseCost= |range= User's group |delay= |requirements= Vocal |syntax= Play 'Touch of the Seas' }}")
- 21:04, 25 February 2024 Undaedalus talk contribs created page The March to Harrud (Created page with "{{skill |name= The March to Harrud |type= Song |subtype= Utility |user= Bard |duration= User's Discretion |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= Vocal |syntax= Play 'The March to Harrud' }} The desert city of Ashta Harrud lies in the southern reaches of Avendar, in the geographic center of the Crimson Sands. The city fell only once, when Felsa the Mad General of Gogoth led an entire battalion of his troops across the desert to assai...")
- 21:02, 25 February 2024 Undaedalus talk contribs created page Catch throw (Created page with "{{skill |name= Catch Throw |type= Skill |subtype= Passive Defensive |user= Bard, Watcher |duration= Instant |castingCost= |tickCost= |pulseCost= |range= the original thrower |delay= |requirements= |syntax= Automatic }} This skill allows the user to catch thrown weapons such as daggers and throw them back at the assailant.")
- 20:57, 25 February 2024 Undaedalus talk contribs created page Detect hidden (Created page with "{{skill |name= Detect Hidden |type= Skill |subtype= Detection, anti-stealth |user= Bard, Thief, Assassin |duration= Level/2 Hours |castingCost= 5 Mana |tickCost= |pulseCost= |range= Self |delay= |requirements= |syntax= Detect Hidden }} This skill allows the user to see people who are hidden from view using the hide skill or its variants. It will also allow them to see more readily into darkened places.")
- 20:55, 25 February 2024 Undaedalus talk contribs created page Mimicry (Created page with "{{skill |name= Mimicry |type= Skill |subtype= Trickery |user= Bard |duration= Instant |castingCost= |tickCost= |pulseCost= |range= Whatever is normal for the communication channel |delay= |requirements= |syntax= Mimic <Person> <Channel> <Message> Ex: Mimic Aurula say You are a churlish oaf! }} The mimic ability allows a bard to mimic the appearance of a message from another person. In the context of this ability, the channel is one of Avendar's normal commun...")
- 20:53, 25 February 2024 Undaedalus talk contribs created page Harmony (Created page with "{{skill |name= Harmony |type= Skill |subtype= Bard Utility |user= Bard |duration= |castingCost= |tickCost= |pulseCost= Half Normal |range= |delay= |requirements= Whatever is normally required for the song |syntax= harmonize <song> }} The harmony skill allows a bard to harmonize a second song in addition to one that is already being played. This secondary song is sung at a slightly reduced level of power, but also requires half the normal amount of mana to upkeep...")
- 20:51, 25 February 2024 Undaedalus talk contribs created page Flourish (Created page with "{{skill |name= Flourish |type= Skill |subtype= Passive, Defensive |user= Bard, Thief |duration= Instant |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= Body Slot item, such as a cape |syntax= }} With this skill, members of acrobatic classes such as thieves and bards may use a fluid or fabric item worn in the about body slot to confound foes and ward off attacks. The longer any individual combat continues and blows are foiled, the more ef...")
- 20:26, 25 February 2024 Undaedalus talk contribs created page Tumbling (Created page with "{{skill |name= Tumbling |type= Skill |subtype= Passive Defensive |user= Bard |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} The acrobatic arts, learned by both bards and thieves, serve to protect them from harm during feats of entertainment, larceny, and the occasional brawl. While most defenses evolved directly from combat, this skill is instead an exercise in pure grace on the battlefield. Characters...")
- 22:36, 4 February 2024 Undaedalus talk contribs created page Uppercut (Created page with "{{skill |name= Uppercut |type= Skill |subtype= Knockout Attack |user= Bandit |duration= 2 Ticks |castingCost= 16 Mana |tickCost= |pulseCost= |range= Current Opponent |delay= |requirements= |syntax= Uppercut }} With this skill and either a mace or an open fist, a bandit may deliver a punishing uppercut to his enemy. If the blow connects, it will deal damage, and knock him out. When used alone, this skill is not terribly likely to connect, but it becomes successive...")
- 22:34, 4 February 2024 Undaedalus talk contribs created page Surprise attack (Created page with "{{skill |name= Surprise Attack |type= Skill |subtype= Attack |user= Bandit |duration= Instant |castingCost= 16 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= 1 Hour per target |requirements= |syntax= Surprise <target> <direction> }} Bandits may launch surprise attacks against targets in adjacent rooms, which deal damage and lag the victim. Most forms of bash protection and scouting allow a measure of protection against this skill. A person may only b...")