User contributions for Undaedalus
26 February 2024
- 19:4619:46, 26 February 2024 diff hist +1 Brutal damage No edit summary current
- 19:4619:46, 26 February 2024 diff hist +19 Brutal damage No edit summary
- 19:4519:45, 26 February 2024 diff hist +34 Brutal damage No edit summary
- 19:4519:45, 26 February 2024 diff hist +25 Pounce No edit summary current
- 19:4519:45, 26 February 2024 diff hist +1 Claim aspect No edit summary
- 19:4419:44, 26 February 2024 diff hist −57 Decapitate No edit summary current
- 19:4419:44, 26 February 2024 diff hist +2 Claim aspect No edit summary
- 19:4319:43, 26 February 2024 diff hist −3 Claim aspect No edit summary
- 19:4319:43, 26 February 2024 diff hist −1 Claim aspect No edit summary
- 19:4319:43, 26 February 2024 diff hist +632 N Controlled flight Created page with "{{skill |name= Controlled Flight |type= Trait |subtype= Utility |user= Air scholar, Air templar, Druids in hawk form, Aelin, Nefortu |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} This trait reduces movement costs when flying naturally (as opposed to magically). Additionally, when flying by any means, it negates the chance of being blown by high winds, the knockdown from the Pounce skill, an..." current
- 19:4119:41, 26 February 2024 diff hist −5 Dive No edit summary current
- 19:4019:40, 26 February 2024 diff hist 0 Evade No edit summary current
- 19:4019:40, 26 February 2024 diff hist +71 Evade No edit summary
- 19:3919:39, 26 February 2024 diff hist +163 Claim aspect No edit summary
- 19:3719:37, 26 February 2024 diff hist +138 Claim aspect No edit summary
- 19:3519:35, 26 February 2024 diff hist +4 Claim aspect No edit summary
- 19:3519:35, 26 February 2024 diff hist −1 Claim aspect No edit summary
- 19:3519:35, 26 February 2024 diff hist −37 Claim aspect No edit summary
- 19:3519:35, 26 February 2024 diff hist +1,157 N Claim aspect Created page with "{{skill |name= |type= |subtype= |user= |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} This skill causes the user to temporarily take on the aspect of an animal, gaining powerful abilities much like the natural beings. While holding this aspect, it is impossible to cast spells. Changing aspects or invoking totems are specifically not spells. The various forms all provide various statistical changes visible on affec..."
- 19:3319:33, 26 February 2024 diff hist −24 Totem No edit summary current
- 19:3219:32, 26 February 2024 diff hist +12 Totem No edit summary
- 19:3219:32, 26 February 2024 diff hist +987 N Totem Created page with "Totems are a particular magic device created through use of the wildcraft skill by druids. They will float near the wearer, and can be invoked with the totemcast command, or infused with the rite of infusion. All druids begin knowing three basic totems: Stirge: Deals bashing and slashing (or drowning, if underwater) damage; deals more if there are more exits to a room. Lunus : Shines the light of Lunus upon the opponent, doing damage over time and penali..."
- 19:3119:31, 26 February 2024 diff hist +10 Invoke totem No edit summary
- 19:3119:31, 26 February 2024 diff hist +101 Invoke totem No edit summary
- 19:2819:28, 26 February 2024 diff hist −1 Invoke totem No edit summary
- 19:2819:28, 26 February 2024 diff hist +700 N Invoke totem Created page with "{{skill |name= |type= |subtype= |user= |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} A druid using a totem in their float slot may invoke it, unleashing the power contained within. Once this is done, the totem will not be able to be removed for a short period. If the totem has been infused with charges, it will be fully effective; it will only be half as powerful without this. Once its charges have been spent, it..."
- 19:2719:27, 26 February 2024 diff hist +413 N Shamanic ward Created page with "{{skill |name= Shamanic Ward |type= Skill |subtype= Passive Defensive |user= Druid |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} Druids have the ability to call upon nature to defend them from blows in melee. This will fail in a room where no magic at all can be cast. Hitroll assists with penetrating this defense. See also: Parry, Dodge" current
- 19:2219:22, 26 February 2024 diff hist −38 Trance No edit summary current
- 19:2119:21, 26 February 2024 diff hist +1 Forage No edit summary current
- 19:2119:21, 26 February 2024 diff hist +1 Find water No edit summary current
- 19:2019:20, 26 February 2024 diff hist +1 Wildcraft No edit summary
- 19:1919:19, 26 February 2024 diff hist +15 Concentration No edit summary
- 19:1919:19, 26 February 2024 diff hist −18 Concentration No edit summary
- 19:1819:18, 26 February 2024 diff hist 0 Concentration No edit summary
- 19:1819:18, 26 February 2024 diff hist −1 Concentration No edit summary
- 19:1719:17, 26 February 2024 diff hist +749 Staff Removed redirect to Avendar:Staff current Tag: Removed redirect
- 19:1719:17, 26 February 2024 diff hist −36 Hand to hand No edit summary
- 19:1419:14, 26 February 2024 diff hist −36 Spear No edit summary current
- 19:1319:13, 26 February 2024 diff hist −27 Mace No edit summary current
- 19:1319:13, 26 February 2024 diff hist −30 Dagger No edit summary
- 19:1319:13, 26 February 2024 diff hist +23 Druid →Spells
- 19:1019:10, 26 February 2024 diff hist −18 Dodge No edit summary
- 19:1019:10, 26 February 2024 diff hist −9 Dodge No edit summary
- 19:0919:09, 26 February 2024 diff hist +46 Druid →Skills
- 19:0819:08, 26 February 2024 diff hist +1 Druid No edit summary
- 19:0519:05, 26 February 2024 diff hist −21 Recover No edit summary current
- 19:0319:03, 26 February 2024 diff hist +29 Maul No edit summary current
- 19:0319:03, 26 February 2024 diff hist +489 N Maul Created page with "{{skill |name= Maul |type= Skill |subtype= Attack, Offensive Self Buff |user= Ranger, Druids in bear form |duration= Several rounds |castingCost= |tickCost= |pulseCost= |range= User Only |delay= 3 Hours |requirements= |syntax= Maul }} A ranger may attempt to drive himself at an enemy, mauling them brutally. For the next several rounds after initiating this skill, all of the user's attacks will deal additional damage, and he will receive an additional attack..."
- 19:0019:00, 26 February 2024 diff hist +766 N Trueshot Created page with "{{skill |name= Trueshot |type= Skill |subtype= Skill improvement, item preservation, Lag |user= Ranger |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= Archery |syntax= Automatic }} Rangers who have learned the trueshot skill have become so skilled at precisely aiming their shots that they will have a chance of crippling their foes. Those so affected will find that all actions they attempt will incur extra lag. Additionally,..." current
- 18:5818:58, 26 February 2024 diff hist +523 N Trackless step Created page with "{{skill |name= Trackless Step |type= Skill |subtype= Passive, Stealth |user= Ranger |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} This skill allows rangers to move through wilderness areas without leaving any tracks, making it impossible for anyone to see which way they have moved. It is possible for a ranger to intentionally leave tracks by flipping the AUTOTRACK toggle; when the toggle is set to off, th..." current