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Avendar

Hide

Type
skill
Syntax
hide
Lag
1.0 rounds
Duration
Until user moves
Subtype
Stealth
Requires
Urban or Sheltered Terrain (ie: Cities, indoors, or underground)
Classes
assassin (1), thief (1), bandit (4)
Aliases
hiding
See also
sneak

All rogues save watchers learn to conceal themselves in ambient shadows present in their locale. While hidden, only those affected by the detect hidden skill will see them. It is only possible to hide in locales that are either considered a city, or inside. While a character is hiding, he may freely look, eat, drink, sit, rest, sleep, pick up or drop items, make use of most non-combat rogue skills, or use socials. Most successful usages of the steal skill will not end this status, nor will waylay. Ethereal flame, ethereal blaze, faerie fog, and others will all force a person from hide and prevent him from hiding again for the duration of the spell; it is also impossible to hide while bleeding. While also affected by the sneak ability, it is possible to move from room to room while hidden, as well.