Loot
- Type
- skill
- Syntax
loot <object> <target>- Lag
- 2.0 rounds
- Cost
- 16 mana
- Duration
- Instant
- Range
- Single PC or Mob
- Subtype
- Theft
- Requires
- Unconscious Target
- See also
- steal
When presented with an unconscious target, a thief may boldly steal the very rings, hats, or necklaces from their bodies. This will not initiate combat but is trickier than simply stealing. It is not possible to loot an item that is flagged as inventory, nodrop, or noremove.