Pugilism
- Type
- skill
- Syntax
automatic- Lag
- 0.0 rounds
- Subtype
- Passive, Skill Upgrade
- Classes
- bandit (27)
The pugilism skill increases both the chance to hit with, and the amount of damage dealt by, unarmed attacks, including those made with glove weapons (such as brass knuckles). In addition, it gives access to performing melee combinations with activated class skills.
A combo always begins with jab; any use of it will reset the combo. A combo consists of three attacks in sequence as below:
1. Jab
2. Kick OR dirt kicking OR headbutt
3. Trip OR bash OR pummel
When completed, all listed activated skills are reduced to 1.0 rounds activation lag if otherwise higher for 1 tick.