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Avendar

Swim

Type
skill
Syntax
automatic
Lag
0.5 rounds
Cost
15 mana
Subtype
Utility, movement
Classes
all naturalists (3-11)

Rangers and barbarians learn to swim early on, obviating the need for a boat. Greater facility with this skill will make travel on water easier, reducing the movement cost it takes to move; poor swimmers will consume additional movement points.

Primary Attributes: Strength, Constitution