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Avendar

Astral Projection

Type
spell
Syntax
cast 'astral projection'
shift <target>
relinquish
Lag
1.5 rounds
Cost
100 mana
Classes
spirit scholar (13)
Spheres
spirit
Aliases
shift
See also
shroudsight, dreamshape

Those of the Silver Light eventually master the secret of safely shifting out of their bodies, so as to roam about the world in spirit form. Touching lightly on the border of the material and astral planes, the mage may wander freely between them. While wandering as a spirit, the scholar will be visible to very few others, generally only those gifted with shroudsight. The spirit mage may furthermore 'shift' to a target in the world, potentially transporting his spirit form there instantly. Any such target has a chance to resist being thusly located, save for those who are sleeping. Shifting requires substantial mana, as will remaining in spirit form for a prolonged time. Should the caster's mana be completely depleted or his astral body attacked, he will be jolted back to his body.

While in spirit form, the mage will be largely unable to interact with the world, including channeling most magics. However, astral projections may still cast the 'dreamshape' spell on sleeping targets, due to the spirit's proximity to the dreamrealms. Should the mage wish to return to his body, he should use the 'relinquish' command.