Displacement
- Type
- spell
- Syntax
cast 'displacement' <target>- Lag
- 1.0 rounds
- Cost
- 35 mana
- Classes
- air scholar (41)
- Spheres
- air
With the displacement working, a summoner of the flickering skies may create a powerful field of opposing electrical force between himself and his target. Once this field is established, it will react whenever both are in the same room, possibly throwing the target about or into an adjacent room. This will stun the target, and if he is not flying also damage him. Each time the target is so thrown the field is slightly weakened, making it easier for him to resist the next time; it will slowly regain its strength over time.